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Like #14, but load a *.gltf for the static environment and lighting, instead of (or in addition to?) the *.blend file.
*.gltf
*.blend
The text was updated successfully, but these errors were encountered:
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Like #14, but load a
*.gltf
for the static environment and lighting, instead of (or in addition to?) the*.blend
file.The text was updated successfully, but these errors were encountered: