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Luis Van Slageren
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Updated wording to clarify blueprint should be in the game mode instead of server map
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docs/matchmaking/dedicated_server_configuration.mdx

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@@ -56,7 +56,7 @@ If you're using dedicated servers with matchmaking, please pay attention to the
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To ensure that game clients can discover the game server only at appropriate times, you need to make calls to the online session interface to manage the server's lifecycle correctly:
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1. Upon "Begin Play" of the default server map, you need to call ["Create Session"](../ossv1/sessions/creating.mdx#create-the-session) to list the server in the sessions list. The session needs to have the following settings set:
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1. Upon "Begin Play" of the game mode used by the default server map, you need to call ["Create Session"](../ossv1/sessions/creating.mdx#create-the-session) to list the server in the sessions list. The session needs to have the following settings set:
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- Should Advertise: true
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- Allow Join in Progress: false
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- Is Dedicated: true

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