Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Switching shape materials based on if snow visible #486

Open
ian898 opened this issue Jul 3, 2017 · 3 comments
Open

Switching shape materials based on if snow visible #486

ian898 opened this issue Jul 3, 2017 · 3 comments

Comments

@ian898
Copy link
Contributor

ian898 commented Jul 3, 2017

Good Morning,

As the title states I would like to suggest changing shape materials based on if there is a layer of snow on the ground.

Many Thanks

Ian

@joskuijpers
Copy link
Member

We can add a texture replacement, not based on a season. I think we should not add more seasons as there can also be snow in spring, and this just totally gets messed up.

Instead we can do:

if snow and snow texture
  use snow texture
else if has visual season texture
  us visual season texture
else
  use default texture

@ian898
Copy link
Contributor Author

ian898 commented Jul 3, 2017

Yeah I think that would work well like that 👍

@joskuijpers joskuijpers modified the milestones: v1.1, v2 Jul 7, 2017
@joskuijpers
Copy link
Member

This will only work for houses and other shapes that do not have seasonal textures.

@joskuijpers joskuijpers modified the milestones: v1.2, v1.1 Jul 16, 2017
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants