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hidden_power.asm
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hidden_power.asm
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HiddenPowerDamageStats:
; Override Hidden Power's type based on the user's DVs.
ld hl, wBattleMonDVs
ldh a, [hBattleTurn]
and a
jr z, .got_dvs
ld hl, wEnemyMonDVs
.got_dvs
call GetHiddenPowerType
; Overwrite the current move type.
push af
ld a, BATTLE_VARS_MOVE_TYPE
call GetBattleVarAddr
pop af
ld [hl], a
; Get the rest of the damage formula variables
; based on the new type.
push af
farcall BattleCommand_damagestats ; damagestats
pop af
ret
GetHiddenPowerType::
; return Hidden Power type in a from DVs at hl
push de
ld bc, 3
ld de, 1
.loop
ld a, [hli]
swap a
and %00010001
srl a
push af
call c, .add_bit
pop af
sla e
and a
call nz, .add_bit
sla e
dec c
jr nz, .loop
; b = %00fedcba (SpD, SpA, Spe, Def, Atk, HP)
if DEF(FAITHFUL)
; type = %fedcba * 15 / 63 + 1 (1-16, Fighting-Dark)
inc c
ld e, c ; ld e, 1
.loop2
ld d, 4
dec c
jr nz, .got_subtraction
ld c, 5
inc d
.got_subtraction
ld a, b
sub d
jr c, .got_type
ld b, a
inc e
jr .loop2
else
; type = %fedcba * 16 / 63 + 1 (1-17, Fighting-Fairy)
ld a, b
cp 63
ld e, 17
jr z, .got_type
srl a
srl a
inc a
ld e, a
endc
.got_type
ld a, e
pop de
ret
.add_bit
ld a, b
or e
ld b, a
ret