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Merge pull request #37 from RGLgg/beta
2 parents d1710bc + e655716 commit 3a42ade

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cfg/rgl_base.cfg

Lines changed: 1 addition & 1 deletion
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@@ -70,7 +70,7 @@ nextlevel "" // ^
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mp_respawnwavetime "10" // sets respawn wave to happen every 10 seconds
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mp_stalemate_enable "0" // disables stalemate mode
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mp_stalemate_timelimit "0" // ^
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mp_bonusroundtime "0" // sets time after round (post game frags) to minimum
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mp_bonusroundtime "10" // sets time after round (post game frags) to minimum
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mp_idledealmethod "2" // sets autokick for idle players (to prevent people from hanging around in servers for several hours after a game)
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mp_idlemaxtime "180" // sets autokick time to 3 hours
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mp_tournament_prevent_team_switch_on_readyup "1" // prevent old "auto switch" behavior on rup, fixes needing to switch teams in stopwatch mode

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