Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

How to increase depth? #1

Closed
acubino opened this issue Apr 3, 2019 · 3 comments
Closed

How to increase depth? #1

acubino opened this issue Apr 3, 2019 · 3 comments

Comments

@acubino
Copy link

acubino commented Apr 3, 2019

Im engraving anodized aluminium, and i need to do 5 passes in order to mark.

How can be the best way to doy?. the depth max is 200, and i suppose is comunication limit and i can't change by software.
Maybe, send the same line more than 1 time?. Or the only solution is made the complete job some times?

@RBEGamer
Copy link
Owner

RBEGamer commented Apr 4, 2019

Yes i think this is possible. If you engrave every time from the home position, you can run the script X times to increase the depth.
Maybe its possible to send the command more than one time but i dont know it the laser accept this.

The send is in line 499 in the main.cpp, i think its easy to put this in a for loop so its easy to modify:

if(is_line_white ){ _ser.Write(img_line_buffer,ilbsize);//SEND BUFFER TO ENGRAVER wait_for_ack(_ser); std::cout << "progress_" << current_height_progress <<std::endl; thread_sleep(100); }

@acubino
Copy link
Author

acubino commented Apr 4, 2019

Yes, i made this change and works like a charm.
Why _engraving_depth_intensity max is 200?. I change to 255 and works ok.

@RBEGamer
Copy link
Owner

RBEGamer commented Apr 4, 2019

I added the passes option to the code, There is a passes switch to set the passes now.
Yes 255 works fine too, the original software has this slider from 1-200.
But i noticed no much difference between 200 and 255.

@RBEGamer RBEGamer closed this as completed Apr 4, 2019
@RBEGamer RBEGamer pinned this issue Apr 4, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants