Sudoku solver written in x86-64 NASM assembly. It is statically compiled and doesn't rely on the C stdlib, but does rely on Linux syscalls for I/O and is thus incompatible with other operating systems. The produced binary is roughly 1.5KiB.
The Makefile includes instructions to build the executable yourself, but you will still need the nasm
and binutils
packages.
The tasks from the makefile are also used to build and test when a commit is pushed to the main branch.
The execution speed heavily depends on I/O speed and how fast the system can process the syscalls. The following chart shows the time required to process a million sudokus when loaded from a RAM disk.
This is was my first time using assembly, and I thus kept some features outside the scope of this project to finish it in a reasonable amount of time. It doesn't have an extensive CLI and instead relies on using a pipe to load the sudokus, nor does it do backtracking.