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Run_Barry_Run ⚡️

Objective: To get familiar with socket programming

Description: A PvP multiplayer maze solving game where the players have to compete against each other to reach the final destination while being chased by an enemy.

Module: Pygame and pickle (for networking)

Used Dijkstra’s shortest path algorithm for the bot, which apparently doesn’t have a proper image :3 as I couldn't find one suitable to fit in the grid.

Future modifications:

  • load multiple maps
  • add multiple enemies
  • add phasing powers to cross through n number of walls

Gameplay: https://youtu.be/kSGp81IjQZk