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Armor hindrance #1567

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madsboddum opened this issue Jun 29, 2024 · 2 comments
Open

Armor hindrance #1567

madsboddum opened this issue Jun 29, 2024 · 2 comments
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[Armor] Service FEATURE New feature or request

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@madsboddum
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madsboddum commented Jun 29, 2024

Armor would apply hindrances to Movement, Accuracy and Rate of Fire.
Only armor pieces that offer protection, though. Boots should have no hindrance, for example.

image

Hindrances from armor can be negated with skill mods from the elite professions - Swordsman, Doctor, etc...
How much negation is happening is displayed in the "Yours" column.

@madsboddum madsboddum added the FEATURE New feature or request label Jun 29, 2024
@madsboddum
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The Armor Category and Protection values seem to affect the Hindrance stats.

The Armor Category puts some "weights" in place:
Recon armor has low Movement penalty, medium Accuracy penalty and high Rate of Fire penalty.
Battle armor is balanced - medium penalty in everything.
Assault armor has high Movement penalty, medium Accuracy penalty and low Rate of Fire penalty.

The concrete protection values determine how much of a penalty you get.

@madsboddum madsboddum changed the title [Combat] Armor hindrance [Items] Armor hindrance Jul 1, 2024
@madsboddum
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There are buffs, armorHinderanceMove, armorHinderanceAccuracy and armorHinderanceFireRate that we may be supposed to apply?

Perhaps an exception to that would be if the relevant hindrance is 0.0% for the player.

@Undercova Undercova changed the title [Items] Armor hindrance Armor hindrance Aug 17, 2024
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