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Armor would apply hindrances to Movement, Accuracy and Rate of Fire.
Only armor pieces that offer protection, though. Boots should have no hindrance, for example.
Hindrances from armor can be negated with skill mods from the elite professions - Swordsman, Doctor, etc...
How much negation is happening is displayed in the "Yours" column.
The text was updated successfully, but these errors were encountered:
The Armor Category and Protection values seem to affect the Hindrance stats.
The Armor Category puts some "weights" in place:
Recon armor has low Movement penalty, medium Accuracy penalty and high Rate of Fire penalty.
Battle armor is balanced - medium penalty in everything.
Assault armor has high Movement penalty, medium Accuracy penalty and low Rate of Fire penalty.
The concrete protection values determine how much of a penalty you get.
madsboddum
changed the title
[Combat] Armor hindrance
[Items] Armor hindrance
Jul 1, 2024
Armor would apply hindrances to Movement, Accuracy and Rate of Fire.
Only armor pieces that offer protection, though. Boots should have no hindrance, for example.
Hindrances from armor can be negated with skill mods from the elite professions - Swordsman, Doctor, etc...
How much negation is happening is displayed in the "Yours" column.
The text was updated successfully, but these errors were encountered: