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script.js
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script.js
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let scores = JSON.parse(localStorage.getItem("scores")) || {
wins: 0,
losses: 0,
ties: 0,
};
// update score function
function updateScores() {
document.querySelector(".js-result").innerHTML = "";
document.querySelector(".js-moves").innerHTML = "";
document.querySelector(
".js-scores"
).innerHTML = `You Wins: ${scores.wins}, Loss: ${scores.losses}, Tie: ${scores.ties}`;
}
updateScores();
function playGames(playerMove) {
let result = "";
let computerMove = computerMoves();
if (playerMove === "rock") {
if (computerMove === "rock") {
result = "Tie";
} else if (computerMove === "paper") {
result = "Loss";
} else if (computerMove === "scissor") {
result = "Win";
}
} else if (playerMove === "paper") {
if (computerMove === "rock") {
result = "Win";
} else if (computerMove === "paper") {
result = "Tie";
} else if (computerMove === "scissor") {
result = "Loss";
}
} else if (playerMove === "scissor") {
if (computerMove === "rock") {
result = "Loss";
} else if (computerMove === "paper") {
result = "Win";
} else if (computerMove === "scissor") {
result = "Tie";
}
}
// set the scores
if (result === "Win") {
scores.wins += 1;
} else if (result === "Loss") {
scores.losses += 1;
} else if (result === "Tie") {
scores.ties += 1;
}
updateScores();
localStorage.setItem("scores", JSON.stringify(scores));
// showing the ui result and moves
document.querySelector(".js-result").innerHTML = `You ${result}`;
document.querySelector(
".js-moves"
).innerHTML = `You - ${playerMove} | Computer - ${computerMove}`;
}
// function for computerMoves
function computerMoves() {
let computerMove;
let randomNum = Math.random();
if (randomNum > 0 && randomNum < 1 / 3) {
computerMove = "rock";
} else if (randomNum > 1 / 3 && randomNum < 2 / 3) {
computerMove = "paper";
} else if (randomNum > 2 / 3 && randomNum < 1) {
computerMove = "scissor";
}
return computerMove;
}