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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="PraxisGodotComponents"
run/main_scene="res://Scenes/SimpleTest.tscn"
config/features=PackedStringArray("4.4", "Mobile")
boot_splash/image="res://PraxisMapper/Resources/PraxisMapper Splash Screen.png"
config/icon="res://PraxisMapper/Resources/PraxisMapperIcon.png"
[autoload]
PraxisCore="*res://PraxisMapper/Scripts/PraxisCore.gd"
[display]
window/size/viewport_width=1080
window/size/viewport_height=1920
window/stretch/mode="viewport"
window/handheld/orientation=1
[dotnet]
project/assembly_name="PraxisGodotComponents"
[editor_plugins]
enabled=PackedStringArray("res://addons/PraxisMapperGPSPlugin/plugin.cfg")
[input_devices]
sensors/enable_accelerometer=true
sensors/enable_gravity=true
sensors/enable_gyroscope=true
sensors/enable_magnetometer=true
pointing/emulate_touch_from_mouse=true
[rendering]
renderer/rendering_method="mobile"
textures/vram_compression/import_etc2_astc=true