-
Notifications
You must be signed in to change notification settings - Fork 3
/
nukkit.yml
94 lines (81 loc) · 1.98 KB
/
nukkit.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
# Advanced configuration file for Nukkit
# Some of these settings are safe, others can break your server if modified incorrectly
# New settings/defaults won't appear automatically on this file when upgrading
settings:
# Multi-language setting
# Available: %1
language: eng
# Whether to send all strings translated to server locale or let the device handle them
force-language: false
shutdown-message: "Server closed"
# Allow listing plugins via Query
query-plugins: true
# Show a console message when a plugin uses deprecated API methods
deprecated-verbose: true
# Number of AsyncTask workers
# If set to auto, it'll try to detect the number of cores (and at least 4)
async-workers: auto
safe-spawn: true
network:
batch-threshold: 256
compression-level: 7
async-compression: false
debug:
level: 1
commands: false
timings:
enabled: false
verbose: false
history-interval: 6000
history-length: 72000
bypass-max: false
privacy: false
ignore: []
level-settings:
default-format: anvil
auto-tick-rate: true
auto-tick-rate-limit: 20
base-tick-rate: 1
always-tick-players: false
tick-redstone: true
chunk-sending:
per-tick: 4
max-chunks: 192
spawn-threshold: 56
cache-chunks: false
chunk-ticking:
per-tick: 40
tick-radius: 3
light-updates: false
clear-tick-list: false
chunk-generation:
queue-size: 8
population-queue-size: 8
# Max tick rate for these entities
ticks-per:
animal-spawns: 400
monster-spawns: 1
autosave: 6000
cache-cleanup: 900
# Max amount of these entities
spawn-limits:
monsters: 70
animals: 15
water-animals: 5
ambient: 15
player:
save-player-data: true
skin-change-cooldown: 30
force-skin-trusted: false
check-movement: true
aliases:
# Aliases for commands
# Examples:
# showtheversion: version
# savestop: [save-all, stop]
worlds:
# These settings will override the generator set in server.properties and allows loading multiple levels
# Examples:
#world:
# seed: 404
# generator: FLAT:2;7,59x1,3x3,2;1;decoration(treecount=80 grasscount=45)