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usocket.h
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/*
*
* Copyright © 2023 DTU, Christian Andersen [email protected]
*
* The MIT License (MIT) https://mit-license.org/
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
* and associated documentation files (the “Software”), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge, publish, distribute,
* sublicense, and/or sell copies of the Software, and to permit persons to whom the Software
* is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies
* or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
* FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE. */
#ifndef USOCKET_H
#define USOCKET_H
// #include <iostream>
// #include <sys/time.h>
// #include <cstdlib>
#include <sys/types.h>
// #include <mutex>
// #include <condition_variable>
#include <sys/types.h>
// #include <sys/stat.h>
#include <unistd.h>
// #include <math.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netdb.h>
#include <thread>
#include "utime.h"
using namespace std;
// forward declaration
class USocket
{
public:
USocket(const char * host, const char * port);
/**
* Listen to socket from python vision app */
void run();
/** decode an unpacked incoming messages
* \returns true if the request is send OK */
bool sendCommand(std::string command);
/**
* terminate */
void terminate();
/**
* Wait for a reply from vision
* */
std::string waitForReply(float timeoutMs);
public:
int txCnt = 0;
int replyCnt = 0;
UTime txTime, rxTime;
bool connected = false;
std::string reply;
private:
std::string host;
int port;
addrinfo * servinfo = nullptr; /// socket info
int sockfd; /// Socket file descriptor
//
std::string command;
int replyCntLast = 0;
bool cmdSend = false;
//
static void runObj(USocket * obj)
{ // called, when thread is started
// transfer to the class run() function.
obj->run();
}
// support variables
std::thread * th1;
bool stop = false;
};
#endif