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If SENT has Base = "base_entity" and has no Use method, calling Use or direct use by the player causes an overflow error on the dedicated server and crash in local hosted game. Example: 3D2DTextscreens
If SENT has
Base = "base_entity"
and has noUse
method, callingUse
or direct use by the player causes an overflow error on the dedicated server and crash in local hosted game. Example:3D2DTextscreens
Temporary solution - 1dde1e6
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