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* Initial gamepass platform implementation * Implement cargo clippy fixes * Update to version 1.9.0
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[package] | ||
edition = "2021" | ||
name = "boilr" | ||
version = "1.8.0" | ||
version = "1.9.0" | ||
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[dependencies] | ||
base64 = "^0.21.0" | ||
|
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Get-AppxPackage | | ||
Where-Object { -not $_.IsFramework } | | ||
ForEach-Object { | ||
try { | ||
$manifest = Get-AppxPackageManifest $_ | ||
$application = $manifest.Package.Applications.Application; | ||
[PSCustomObject]@{ | ||
kind = $application.Id | ||
display_name = $manifest.Package.Properties.DisplayName | ||
install_location = $_.InstallLocation | ||
family_name = $_.PackageFamilyName | ||
} | ||
} | ||
catch {} | ||
} | | ||
ConvertTo-Json -depth 5 |
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mod platform; | ||
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pub use platform::*; |
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use serde::Serialize; | ||
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use crate::platforms::{load_settings, FromSettingsString, GamesPlatform}; | ||
use serde::Deserialize; | ||
use std::io::Error; | ||
use std::path::{Path, PathBuf}; | ||
use std::process::Command; | ||
use steam_shortcuts_util::Shortcut; | ||
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use crate::platforms::ShortcutToImport; | ||
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#[derive(Clone, Deserialize, Default)] | ||
pub struct GamePassPlatForm { | ||
settings: GamePassSettings, | ||
} | ||
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#[derive(Serialize,Deserialize, Default, Clone)] | ||
pub struct GamePassSettings { | ||
enabled: bool, | ||
} | ||
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impl GamesPlatform for GamePassPlatForm { | ||
fn name(&self) -> &str { | ||
"Game Pass" | ||
} | ||
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fn code_name(&self) -> &str { | ||
"gamepass" | ||
} | ||
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fn enabled(&self) -> bool { | ||
self.settings.enabled | ||
} | ||
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fn get_shortcut_info(&self) -> eyre::Result<Vec<crate::platforms::ShortcutToImport>> { | ||
let command = include_str!("./game_pass_games.ps1"); | ||
let res = run_powershell_command(command)?; | ||
let apps: Vec<AppInfo> = serde_json::from_str(&res)?; | ||
let expanded_search = false; | ||
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let windows_dir = std::env::var("WinDir").unwrap_or("C:\\Windows".to_string()); | ||
let explorer = Path::new(&windows_dir) | ||
.join("explorer.exe") | ||
.to_string_lossy() | ||
.to_string(); | ||
let games_iter = apps | ||
.iter() | ||
.filter(|app| { | ||
app.kind.is_game() | ||
|| (expanded_search | ||
&& (app.display_name.contains("DisplayName") | ||
|| app.display_name.contains("ms-resource"))) | ||
}) | ||
.filter(|game| game.microsoft_game_path().exists() || game.appx_manifest().exists()) | ||
.map(|game| { | ||
let launch_url = format!("shell:AppsFolder\\{}", game.aum_id()); | ||
let shortcut = Shortcut::new( | ||
"0", | ||
&game.display_name, | ||
&explorer, | ||
&windows_dir, | ||
"", | ||
"", | ||
&launch_url, | ||
); | ||
ShortcutToImport { | ||
shortcut: shortcut.to_owned(), | ||
needs_proton: false, | ||
needs_symlinks: false, | ||
} | ||
}); | ||
Ok(games_iter.collect()) | ||
} | ||
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fn get_settings_serilizable(&self) -> String { | ||
toml::to_string(&self.settings).unwrap_or_default() | ||
} | ||
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fn render_ui(&mut self, ui: &mut egui::Ui) { | ||
ui.heading("Game Pass"); | ||
ui.checkbox(&mut self.settings.enabled, "Import from Game Pass"); | ||
} | ||
} | ||
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#[derive(Deserialize, Debug)] | ||
struct AppInfo { | ||
kind: Kind, | ||
display_name: String, | ||
install_location: String, | ||
family_name: String, | ||
} | ||
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#[derive(Debug, Deserialize)] | ||
#[serde(untagged)] | ||
enum Kind { | ||
Null, | ||
Str(String), | ||
Array(Vec<String>), | ||
} | ||
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impl AppInfo { | ||
fn aum_id(&self) -> String { | ||
format!("{}!{}", self.family_name, self.kind.as_ref()) | ||
} | ||
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fn microsoft_game_path(&self) -> PathBuf { | ||
Path::new(&self.install_location).join("MicrosoftGames.config") | ||
} | ||
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fn appx_manifest(&self) -> PathBuf { | ||
Path::new(&self.install_location).join("AppxManifest.xml") | ||
} | ||
} | ||
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impl AsRef<str> for Kind { | ||
fn as_ref(&self) -> &str { | ||
match self { | ||
Kind::Null => "", | ||
Kind::Str(s) => s.as_ref(), | ||
Kind::Array(array) => array.iter().next().map(|s| s.as_ref()).unwrap_or(""), | ||
} | ||
} | ||
} | ||
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impl Kind { | ||
fn is_game(&self) -> bool { | ||
match self { | ||
Kind::Str(string) => string.eq("Game"), | ||
Kind::Array(strings) => strings.iter().any(|s| s == "Game"), | ||
_ => false, | ||
} | ||
} | ||
} | ||
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fn run_powershell_command(cmd: &str) -> Result<String, Error> { | ||
let output = Command::new("powershell").arg("/c").arg(cmd).output()?; | ||
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match output.status.success() { | ||
true => Ok(String::from_utf8_lossy(&output.stdout).to_string()), | ||
false => Err(Error::new( | ||
std::io::ErrorKind::Other, | ||
String::from_utf8_lossy(&output.stderr).to_string(), | ||
)), | ||
} | ||
} | ||
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impl FromSettingsString for GamePassPlatForm { | ||
fn from_settings_string<S: AsRef<str>>(s: S) -> Self { | ||
GamePassPlatForm { | ||
settings: load_settings(s), | ||
} | ||
} | ||
} |
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