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Add lz4 decompression to read new mesh files #6

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Perryvw opened this issue May 29, 2019 · 3 comments
Open

Add lz4 decompression to read new mesh files #6

Perryvw opened this issue May 29, 2019 · 3 comments

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@Perryvw
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Perryvw commented May 29, 2019

We need to be able to lz4 decompress to read the new TI9 dota files. I tried setting up decompression in the python blender plugin but the environment gave a lot of issues. Any contributions in this area are welcome.

Would fix #5

@phamtheson01
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and add auto rotate -90 too,would help a lot,thanks

@GoranKovac
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GoranKovac commented Jan 24, 2020

This is the issue when it breaks on some meshes because of NoneType object (Mars_base model for example)?

@Perryvw
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Perryvw commented Jun 16, 2020

VRF https://github.com/SteamDatabase/ValveResourceFormat can be used to export to GLTF (which can be imported by Blender), this also works for these files

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