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Dying_Light 2.sccprofile
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Dying_Light 2.sccprofile
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{
"_": "",
"buttons": {
"A": {
"action": "mode(LGRIP, name('Fast Equip Item', button(Keys.KEY_MINUS)), name('Kick', button(Keys.KEY_E)))"
},
"B": {
"action": "mode(LGRIP, name('Use 2', button(Keys.KEY_V)), button(Keys.KEY_F))"
},
"BACK": {
"action": "button(Keys.KEY_ESC)",
"name": "Escape"
},
"C": {
"action": "hold(menu('Default.menu'), menu('Default.menu'))"
},
"LB": {
"action": "mode(LGRIP, name('Previous Weapon', mouse(Rels.REL_WHEEL, -1)), name('Jump', button(Keys.KEY_SPACE)))"
},
"RB": {
"action": "mode(LGRIP, name('Next Weapon', mouse(Rels.REL_WHEEL, 1)), button(Keys.KEY_C))"
},
"RGRIP": {
"action": "button(Keys.KEY_LEFTSHIFT)"
},
"RPAD": {
"action": "button(Keys.BTN_MIDDLE)",
"name": "Use Equipment"
},
"START": {
"action": "mode(LGRIP, name('Heal', button(Keys.KEY_H)), button(Keys.KEY_ENTER))"
},
"STICKPRESS": {
"action": "mode(LGRIP, name('Drop Item', button(Keys.KEY_BACKSPACE)), name('Binoculars', button(Keys.KEY_B)))"
},
"X": {
"action": "mode(LGRIP, name('Reload / Repair', button(Keys.KEY_R)), name('Glide', button(Keys.KEY_Z)))"
},
"Y": {
"action": "mode(LGRIP, name('Flashlight', button(Keys.KEY_T)), name('Survivor Sense', button(Keys.KEY_Q)))"
}
},
"cpad": {},
"gyro": {},
"is_template": false,
"menus": {
},
"pad_left": {
"action": "mode(LGRIP, click(dpad(1, button(Keys.KEY_1), button(Keys.KEY_TAB), button(Keys.KEY_3), button(Keys.KEY_2))), click(dpad(1, button(Keys.KEY_I), button(Keys.KEY_M), button(Keys.KEY_LEFTALT), button(Keys.KEY_U))))"
},
"pad_right": {
"action": "smooth(8, 0.78, 2.0, sens(2.0, 2.0, mouse()))"
},
"stick": {
"action": "dpad(button(Keys.KEY_W), button(Keys.KEY_S), button(Keys.KEY_A), button(Keys.KEY_D))"
},
"trigger_left": {
"action": "trigger(254, 255, button(Keys.BTN_MOUSE))"
},
"trigger_right": {
"action": "trigger(50, 255, button(Keys.BTN_RIGHT))"
},
"version": 1.4
}