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Borderlands.sccprofile
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Borderlands.sccprofile
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{
"_": "",
"buttons": {
"A": {
"action": "mode(LGRIP, name('Change Seat', button(Keys.KEY_C)), name('Melee', button(Keys.KEY_V)))"
},
"B": {
"action": "mode(LGRIP, name('Secondary Use', button(Keys.KEY_Q)), name('Use', button(Keys.KEY_E)))"
},
"BACK": {
"action": "button(Keys.KEY_ESC)",
"name": "Escape"
},
"C": {
"action": "hold(menu('Default.menu'), menu('Default.menu'))"
},
"LB": {
"action": "mode(LGRIP, name('Previous Weapon', mouse(Rels.REL_WHEEL, -1)), name('Jump', button(Keys.KEY_SPACE)))"
},
"RB": {
"action": "mode(LGRIP, name('Next Weapon', mouse(Rels.REL_WHEEL, 1)), name('Crouch', button(Keys.KEY_C)))"
},
"RGRIP": {
"action": "button(Keys.KEY_LEFTSHIFT)",
"name": "Sprint"
},
"RPAD": {
"action": "button(Keys.KEY_G)",
"name": "Grenade"
},
"START": {
"action": "button(Keys.KEY_ENTER)"
},
"STICKPRESS": {
"action": "button(Keys.KEY_TAB)",
"name": "ECHO device"
},
"X": {
"action": "mode(LGRIP, name('Honk!', button(Keys.KEY_Z)), name('Reload', button(Keys.KEY_R)))"
},
"Y": {
"action": "mode(LGRIP, name('Grenade', button(Keys.KEY_G)), name('Use Action', button(Keys.KEY_F)))"
}
},
"cpad": {},
"gyro": {},
"is_template": false,
"menus": {
},
"pad_left": {
"action": "mode(LGRIP, click(dpad(1, button(Keys.KEY_J), button(Keys.KEY_Y), button(Keys.KEY_X), button(Keys.KEY_X))), click(dpad(1, button(Keys.KEY_I), button(Keys.KEY_M), button(Keys.KEY_L), button(Keys.KEY_K))))"
},
"pad_right": {
"action": "smooth(8, 0.78, 2.0, sens(0.7, 0.7, mouse()))"
},
"stick": {
"action": "mode(LGRIP, dpad(None, None, button(Keys.KEY_LEFTCTRL), button(Keys.KEY_LEFTALT)), deadzone(ROUND, 15001, 15001, dpad(button(Keys.KEY_W), button(Keys.KEY_S), button(Keys.KEY_A), button(Keys.KEY_D))))"
},
"trigger_left": {
"action": "trigger(254, 255, button(Keys.BTN_LEFT))"
},
"trigger_right": {
"action": "mode(LGRIP, name('Weapon Mode', trigger(254, 255, button(Keys.KEY_O))), trigger(50, 255, button(Keys.BTN_RIGHT)))"
},
"version": 1.4
}