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Armadillo not taking damage from a campfire while rolled up, #11837

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YungRavv opened this issue Dec 27, 2024 · 1 comment
Closed

Armadillo not taking damage from a campfire while rolled up, #11837

YungRavv opened this issue Dec 27, 2024 · 1 comment
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resolution: invalid Issue or Request has no basis. version: 1.21.4

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@YungRavv
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YungRavv commented Dec 27, 2024

Expected behavior

In vanilla a rolled up (scared due to a zombie being nearby) Armadillo would be shown taking damage while standing on a campfire, though it physically takes 0 damage.

Observed/Actual behavior

The rolled up armadillo isn't shown to take any damage from the campfire.

Likely due to it technically taking 0 damage, therefore the animation or whatever is being skipped.

Steps/models to reproduce

Armadillo on a regular campfire, in a 1x1, a zombie within a couple of blocks for the armadillo to roll up.

Image

Plugin and Datapack List

Image

Image

Paper version

This server is running Paper version 1.21.4-53-main@326c687 (2024-12-27T12:59:10Z) (Implementing API version 1.21.4-R0.1-SNAPSHOT)

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@Warriorrrr
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Warriorrrr commented Dec 27, 2024

Issue was diagnosed in discord, turned out to be caused by a plugin

@Warriorrrr Warriorrrr closed this as not planned Won't fix, can't repro, duplicate, stale Dec 27, 2024
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Labels
resolution: invalid Issue or Request has no basis. version: 1.21.4
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