Releases: PandaMods-Dev/Pandas-Falling-Trees
Releases · PandaMods-Dev/Pandas-Falling-Trees
Version 0.8 Beta
Version 0.8 Changelog
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What's been recoded
- Config
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What's been fixed
- Crash because of Tree type being null in the Tree entity
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What's been changed
- Config file split into 2 files Client and Common
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What's been added
- Added Block Filter to config
Note: I'm very sorry that I messed with the config structure again, I will try and make less big changes to the structure of the config in future updates.
Version 0.7 Beta
Version 0.7 Changelog
Note: For this version i completely recoded the mod but some parts ended up getting removed in favor of better performance and less packet sending.
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What has been recoded
- Block detection algorithm.
- Tree rendering.
- Tree animation.
- Tree entity.
- API.
- Config.
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What has been fixed
- Tree fall SFX will now only get played when a log of a tree is broken.
- Tree fall SFX will now be effected by distance (Fixed by Darien Gillespie).
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What has been changed
- The tree detection algorithm now ignore persistent leaves.
- The tree fall SFX packet will now only be sent to players in a radius of 32 blocks of the tree.
- "One block mining" will now be named "Crouch mining"
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What has been added
- Gravity to tree entities
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What has been removed
- One block mining toggle keybind (Might get added back later in development)
- Dynamic mining speed (Will be added back later)
Version 0.6 Beta
Changelog
- Added
- One block mining indicator
- Food exhaustion limit
- Limit for mining speed
- support for Bamboo and Cactus
- Russian translation by Aspirata
- Changes
- Updated Networking to try and fix crashes when breaking logs.
- Improved block rendering so blocks keep tint and hopefully fix more crashes.
- Improved mining speed based on log amount so one block mining takes the standard amount of time to break.
Version 0.5.3 Beta
Version 0.5.3 Changelog
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Fixes
- Crash when chopping trees on the server.
- Mining speed staying slow even when tree size limit is reached.
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Changes
- Default tree block amount limit is change from 64 to 200
- Sound effect settings moved to server side because it did not work on client.
Version 0.5.1 Beta
Version 0.5.1 Changelog
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Added
- Added tree fall sound effects own volume setting in config
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Fixes
- The mod trying to access a private variable
Version 0.5 Beta
Version 0.5 Changelog
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Added
- Jade Support
- Tree will only fall if a tool is used (Configurable | Default false)
- Tree Size Limiter (Configurable)
- Single block mining method (Client | Configurable | Possible: Crouch, Keybind toggle, off [off means you will have to set if your mining a single block through the config] | Default Crouch)
- Block mining speed is slower for bigger trees (Configurable)
- Tree fall sound effect
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Changes
- Change food exhaustion to be configurable
- Change item damage to be configurable
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known issues
- Tree mining speed won't change back to the default mining speed when single block mining is active.
Version 0.4.3
Version 0.4.3 Changelog
- Made the 1.19.3 together with every version up to the current latest version.
Version 0.4, Server config Sync Update
Version 0.4 Changelog
- Added back log and leaves block whitelist in config.
- Added block tag whitelist for log and leaves in config.
- Fixed server config Sync (Requires Server/World to restart if you wish to configure the config)
Version 0.4.1 Changelog
- Port to 1.19.2 and 1.19.3
Version 0.4.2 Changelog
- Fixed crash when breaking trees containing none Vanilla leaves.
Version 0.3, Remade Tree detection Algorithm
Version 0.3 Changelog
- Remade the Tree detection Algorithm.
- Made automatic log detection by checking if block is part of Log BlockTag.
- Change leaves detection to if block is part of Leaves BlockTag.
- Added Food Exhaustion for each log of the tree.
- Added Block mined stat for each block of the tree.
- Added one block mining when shifting.