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Real UMD delay support (Aces of War) #374

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Sukotto-1999 opened this issue Jun 10, 2024 · 1 comment
Open

Real UMD delay support (Aces of War) #374

Sukotto-1999 opened this issue Jun 10, 2024 · 1 comment

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@Sukotto-1999
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Sukotto-1999 commented Jun 10, 2024

New Feature

Feature:

Support for emulation of the real UMD delay. There is an anti-piracy feature confirmed by me and an other GitHub user (here: hrydgard/ppsspp#11062, https://www.youtube.com/watch?v=eTgCGTlADnc) in Aces of War where the game stops loading on the chapter selection menu and then hangs there.

The support for it should be added in a newer version and should be enabled by default for Aces of War (both Japanese and European versions)

And also, can a plugin that simulates real UMD delay for all ISO drivers for PRO/LME be developed?

@github-project-automation github-project-automation bot moved this to Todo in ARK-4 Jun 10, 2024
@Sukotto-1999 Sukotto-1999 changed the title Real UMD delay support (for Aces of War) Real UMD delay support (Aces of War) Jun 10, 2024
@krazynez
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We have discussed this in the past, but no moment has happened with it was more of a finding I found. Before for another issue that was brought up in the past. It is on a todo list to get done though for those few games that use it.

As for the plugin. I am sure if we implement it someone can make a plugin with it for other CFW's.

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