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Corrected Tekken Tag Tournament (SLUS-20001) character ratio #414

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crashGG
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@crashGG crashGG commented Sep 5, 2024

The ratio of Tekken TT should be 640:448 (original pixel ratio), but it is usually stretched to 4:3 in pcsx2, causing the y-axis to be stretched by 7.14% and the character to look a bit thin and long visually.This issue also carries over to using the 16:9 patch.

Now adjust a value on the 16:9 patch to get the character back to the correct ratio.

master:
1

pr:
2

Corrected character proportions
@PeterDelta
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PeterDelta commented Sep 5, 2024

But the calculation is correct, according to my tests this change is not convenient to have in the repository...

Tekken Tag Tournament_SLUS-20001_20240905220601
4:3 original

Tekken Tag Tournament_SLUS-20001_20240905220612
Current patch, matches the original proportion

Tekken Tag Tournament_SLUS-20001_20240905220626
PR
Scanlines appear in native resolution denoting that something is not right. Also, the original 4:3 aspect ratio is lost in comparison.

@crashGG
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crashGG commented Sep 5, 2024

I used the deinterlacing patch at the same time as the 16:9 patch. I didn't seem to notice any issues with the image under hardware acceleration.

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crashGG commented Sep 6, 2024

The same for Tekken Tag Tournament (Japan) (v3.00) ,and with a No-Interlacing patch added

@@ -3,8 +3,11 @@ gametitle=Tekken Tag Tournament [NTSC-J] (SLPS-20015)
[Widescreen 16:9]
gsaspectratio=16:9
author=nemesis2000
patch=1,EE,0034b004,word,3c013f40
patch=1,EE,0034b004,word,3c013f4E
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Nitpick, can you make the E lowercase.
Same with the other patch.

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3 participants