diff --git a/patches/SLES-51054_ACB1989A.pnach b/patches/SLES-51054_ACB1989A.pnach index a78194bf..cbce09d2 100644 --- a/patches/SLES-51054_ACB1989A.pnach +++ b/patches/SLES-51054_ACB1989A.pnach @@ -4,7 +4,7 @@ gametitle=Midnight Club II (PAL-M) SLES-51054 ACB1989A gsaspectratio=16:9 author=PeterDelta description=Renders the game in 16:9 aspect ratio -patch=1,EE,0042F134,word,3FC71CEA //3F955553 +patch=1,EE,0042F134,word,3FC71C65 //3F955553 [50 FPS] author=PeterDelta diff --git a/patches/SLES-51511_1B09B0E4.pnach b/patches/SLES-51511_1B09B0E4.pnach index d2344a25..173e5209 100644 --- a/patches/SLES-51511_1B09B0E4.pnach +++ b/patches/SLES-51511_1B09B0E4.pnach @@ -1,8 +1,16 @@ -gametitle=Crash Nitro Kart [PAL-M6] (SLES_515.11) +gametitle=Crash Nitro Kart [PAL-M6] (SLES_515.11) 1B09B0E4 [Widescreen 16:9] gsaspectratio=16:9 author=El_Patas comment=Widescreen Hack //Gameplay 16:9 -patch=1,EE,0058BF68,word,3C023F17 //3C023F00 (Increases hor. axis) \ No newline at end of file +patch=1,EE,0058BF68,word,3C023F17 //3C023F00 (Increases hor. axis) + +[480p Mode] +gsinterlacemode=1 +author=PeterDelta +description=Forces progressive scan mode 480p at startup. +patch=1,EE,00446A74,word,24110000 +patch=1,EE,00446A78,word,24120050 +patch=1,EE,00446A84,word,24130001 \ No newline at end of file diff --git a/patches/SLES-52379_36D7FE6C.pnach b/patches/SLES-52379_36D7FE6C.pnach new file mode 100644 index 00000000..fe2038cb --- /dev/null +++ b/patches/SLES-52379_36D7FE6C.pnach @@ -0,0 +1,15 @@ +gametitle=DreamWorks Shrek 2 (PAL-E) SLES-52379 36D7FE6C +//Corresponds to the main crc to activate the secondary crc CFAB11B7 called SHREK2.ELF + +[Widescreen 16:9] +gsaspectratio=16:9 +author=PeterDelta +description=Renders the game in 16:9 aspect ratio + +[50/60 FPS] +author=PeterDelta +description=Unlocks internal FPS. Might need EE Overclock at 130%. + +[480p Mode] +author=PeterDelta +description=Forces progressive scan mode 480p at startup. \ No newline at end of file diff --git a/patches/SLES-52379_CFAB11B7.pnach b/patches/SLES-52379_CFAB11B7.pnach new file mode 100644 index 00000000..1aa83b95 --- /dev/null +++ b/patches/SLES-52379_CFAB11B7.pnach @@ -0,0 +1,34 @@ +gametitle=DreamWorks Shrek 2 (PAL-E) SLES-52379 CFAB11B7 (SHREK2.ELF) + +[Widescreen 16:9] +gsaspectratio=16:9 +author=PeterDelta +description=Renders the game in 16:9 aspect ratio +patch=1,EE,003791C8,word,3F400000 +patch=1,EE,003604B4,word,3F400000 + +[50/60 FPS] +author=PeterDelta +description=Unlocks internal FPS. Might need EE Overclock at 130%. +patch=1,EE,0014B6D0,extended,24040001 +patch=1,EE,E0050000,extended,00362714 +patch=1,EE,E0013F99,extended,00386B02 +patch=1,EE,20386B00,extended,3F19999A +patch=1,EE,E0020280,extended,0037C2E0 +patch=1,EE,0014B6D0,extended,24040002 +patch=1,EE,20386B00,extended,3F99999A +patch=1,EE,E0050001,extended,00362714 +patch=1,EE,E0013F80,extended,00386B02 +patch=1,EE,20386B00,extended,3F000000 +patch=1,EE,E0020280,extended,0037C2E0 +patch=1,EE,0014B6D0,extended,24040002 +patch=1,EE,20386B00,extended,3F800000 + +[480p Mode] +gsinterlacemode=1 +author=PeterDelta +description=Forces progressive scan mode 480p at startup. +patch=1,EE,00362714,extended,00000001 +patch=1,EE,E0020005,extended,0037D0F0 +patch=1,EE,00386B04,extended,00000001 +patch=1,EE,20386AF0,extended,00000050 \ No newline at end of file diff --git a/patches/SLES-52382_4CF48A70.pnach b/patches/SLES-52382_4CF48A70.pnach index b1c413ab..f0cfa809 100644 --- a/patches/SLES-52382_4CF48A70.pnach +++ b/patches/SLES-52382_4CF48A70.pnach @@ -5,5 +5,13 @@ gametitle=Shrek 2 (Spain) (SLES_523.82) [Widescreen 16:9] gsaspectratio=16:9 -author=CRASHARKI -comment=Patches the game to run at 16:9 Widescreen Aspect Ratio. (Original NTSC-U pnach by Arapapa) \ No newline at end of file +author=PeterDelta +description=Renders the game in 16:9 aspect ratio + +[50/60 FPS] +author=PeterDelta +description=Unlocks internal FPS. Might need EE Overclock at 130%. + +[480p Mode] +author=PeterDelta +description=Forces progressive scan mode 480p at startup. \ No newline at end of file diff --git a/patches/SLES-52382_76C01D41.pnach b/patches/SLES-52382_76C01D41.pnach index 60be4990..29ea419f 100644 --- a/patches/SLES-52382_76C01D41.pnach +++ b/patches/SLES-52382_76C01D41.pnach @@ -4,11 +4,33 @@ gametitle=Shrek 2 (Spain) (SLES_523.82) [Widescreen 16:9] gsaspectratio=16:9 -author=CRASHARKI -comment=Patches the game to run at 16:9 Widescreen Aspect Ratio. (Original NTSC-U pnach by Arapapa) +author=PeterDelta +description=Renders the game in 16:9 aspect ratio +patch=1,EE,00379948,word,3F400000 +patch=1,EE,00360AB4,word,3F400000 -//Wide 16:9 (EA4ED1BC 00000000 7FAAAA3F 00000000) -patch=1,EE,20379A30,word,3F800000 // 3FAAAA7F +[50/60 FPS] +author=PeterDelta +description=Unlocks internal FPS. Might need EE Overclock at 130%. +patch=1,EE,0014B7A8,extended,24040001 +patch=1,EE,E0050000,extended,00362E34 +patch=1,EE,E0013F99,extended,00387282 +patch=1,EE,20387280,extended,3F19999A +patch=1,EE,E0020280,extended,0037CA60 +patch=1,EE,0014B7A8,extended,24040002 +patch=1,EE,20387280,extended,3F99999A +patch=1,EE,E0050001,extended,00362E34 +patch=1,EE,E0013F80,extended,00387282 +patch=1,EE,20387280,extended,3F000000 +patch=1,EE,E0020280,extended,0037CA60 +patch=1,EE,0014B7A8,extended,24040002 +patch=1,EE,20387280,extended,3F800000 -//00 00 80 3F 00 00 80 3F 00 00 00 00 -patch=1,EE,20367674,extended,3f400000 //3f800000 HUD fix \ No newline at end of file +[480p Mode] +gsinterlacemode=1 +author=PeterDelta +description=Forces progressive scan mode 480p at startup. +patch=1,EE,00362E34,extended,00000001 +patch=1,EE,E0020005,extended,0037D870 +patch=1,EE,00387284,extended,00000001 +patch=1,EE,20387270,extended,00000050 \ No newline at end of file diff --git a/patches/SLES-52942_EBE1972D.pnach b/patches/SLES-52942_EBE1972D.pnach index 033b0410..0c98ec6f 100644 --- a/patches/SLES-52942_EBE1972D.pnach +++ b/patches/SLES-52942_EBE1972D.pnach @@ -4,7 +4,7 @@ gametitle=Midnight Club 3 - DUB Edition (PAL-M) (SLES-52942) EBE1972D gsaspectratio=16:9 author=PeterDelta description=Renders the game in 16:9 aspect ratio -patch=1,EE,00617D30,word,3FC71CEB //3F955554 +patch=1,EE,00617D30,word,3FC71C66 //3F955554 [50 FPS] author=PeterDelta diff --git a/patches/SLES-54604_5A1D79D4.pnach b/patches/SLES-54604_5A1D79D4.pnach index 682ad8ad..61b04dc2 100644 --- a/patches/SLES-54604_5A1D79D4.pnach +++ b/patches/SLES-54604_5A1D79D4.pnach @@ -1,11 +1,11 @@ gametitle=¡Qué pasa Neng! El videojuego (PAL-S) SLES-54604 5A1D79D4 -[60 FPS] +[480p Mode] +gsinterlacemode=1 author=PeterDelta -comment=Forces progressive scan and run at 60 fps -patch=1,EE,E0050005,extended,00081E98 +description=Forces progressive scan mode 480p at startup. +patch=1,EE,E0010000,extended,0020F948 patch=1,EE,201C83F8,extended,00069403 -patch=1,EE,E0010000,extended,0020EC34 -patch=1,EE,201C83F8,extended,24120052 -patch=1,EE,20213228,extended,02058290 -patch=1,EE,20213250,extended,02058290 \ No newline at end of file +patch=1,EE,E0010001,extended,0020F948 +patch=1,EE,201C83F8,extended,24120050 +patch=1,EE,001C93BC,extended,00000000 \ No newline at end of file diff --git a/patches/SLUS-21029_0DD3417A.pnach b/patches/SLUS-21029_0DD3417A.pnach index 037f137f..e912ac79 100644 --- a/patches/SLUS-21029_0DD3417A.pnach +++ b/patches/SLUS-21029_0DD3417A.pnach @@ -4,7 +4,7 @@ gametitle=Midnight Club 3 - DUB Edition (NTSC-U) SLUS-21029 0DD3417A v2.0 gsaspectratio=16:9 author=PeterDelta description=Renders the game in 16:9 aspect ratio -patch=1,EE,00617EC0,word,3FC71CEB //3F955554 +patch=1,EE,00617EC0,word,3FC71C66 //3F955554 [60 FPS] author=PeterDelta diff --git a/patches/SLUS-21029_4A0E5B3A.pnach b/patches/SLUS-21029_4A0E5B3A.pnach index 0437bce1..368130cb 100644 --- a/patches/SLUS-21029_4A0E5B3A.pnach +++ b/patches/SLUS-21029_4A0E5B3A.pnach @@ -3,10 +3,10 @@ gametitle=Midnight Club 3 - DUB Edition (NTSC-U) SLUS-21029 4A0E5B3A v1.0 [Widescreen 16:9] gsaspectratio=16:9 author=PeterDelta -comment=Renders the game in 16:9 aspect ratio -patch=1,EE,00617AB0,word,3FC71CEB //3F955554 +description=Renders the game in 16:9 aspect ratio +patch=1,EE,00617AB0,word,3FC71C66 //3F955554 [60 FPS] author=PeterDelta -comment=Unlocked at 60 FPS. Might need enable 180% EE Overclock to be stable. +description=Unlocks internal FPS. Might need EE Overclock at 180%. patch=1,EE,00617AB4,word,00000001 //00000002 \ No newline at end of file