diff --git a/data/pathfinder/ascension_games/path_of_shadow/pos_abilities_class.lst b/data/pathfinder/ascension_games/path_of_shadow/pos_abilities_class.lst index a8d07431b27..f369e8a4ea1 100644 --- a/data/pathfinder/ascension_games/path_of_shadow/pos_abilities_class.lst +++ b/data/pathfinder/ascension_games/path_of_shadow/pos_abilities_class.lst @@ -302,13 +302,13 @@ Darkest Shadows KEY:Warrior Of The Unholy Darkness ~ Darkest Shadows CATEG # Rage Powers - Complete Lunar Totem KEY:Rage Power ~ Lunar Totem CATEGORY:Special Ability TYPE:Barbarian Class Feature.Rage Power.RagePower.SpecialQuality.Supernatural DESC:While raging, the barbarian increases her bite damage die type with her bite attack by one die type, and the bite deals x3 damage on a critical hit. She always adds her full strength bonus to her bite attack, even when performing a full attack with other weapons. When making a full attack with manufactured weapons and her bite attack (and no other natural weapons), the penalty for using her bite decreases to -2. The barbarian must have the lesser lunar totem rage power and be at least 6th level before selecting this rage power. SOURCEPAGE:p.25 Lunar Totem, Greater KEY:Rage Power ~ Lunar Totem (Greater) CATEGORY:Special Ability TYPE:Barbarian Class Feature.Rage Power.RagePower.SpecialQuality.Supernatural DESC:When raging, the barbarian gains DR/silver equal to half her barbarian level. She also gains a +4 bonus on saving throws against curses while raging. The barbarian must have the lunar totem rage power and be at least 10th level before selecting this rage power. SOURCEPAGE:p.25 -Lunar Totem, Lesser KEY:Rage Power ~ Lunar Totem (Lesser) CATEGORY:Special Ability TYPE:Barbarian Class Feature.Rage Power.RagePower.SpecialQuality.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ Lunar Totem (Lesser)] DESC:While raging, the barbarian gains a +1 insight bonus to AC and on saving throws against undead and creatures with the shapechanger subtype. This bonus increases by +1 for each lunar totem rage power the barbarian possesses, excluding this one. The barbarian must have a bite attack (either from the animal fury rage power or some other source) and be at least 4th level and to select this rage power. SOURCEPAGE:p.25 +Lunar Totem, Lesser KEY:Rage Power ~ Lunar Totem (Lesser) CATEGORY:Special Ability TYPE:Barbarian Class Feature.Rage Power.RagePower.SpecialQuality.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Lunar Totem (Lesser)] DESC:While raging, the barbarian gains a +1 insight bonus to AC and on saving throws against undead and creatures with the shapechanger subtype. This bonus increases by +1 for each lunar totem rage power the barbarian possesses, excluding this one. The barbarian must have a bite attack (either from the animal fury rage power or some other source) and be at least 4th level and to select this rage power. SOURCEPAGE:p.25 Shadow Blood KEY:Rage Power ~ Shadow Blood CATEGORY:Special Ability TYPE:Barbarian Class Feature.Rage Power.RagePower.SpecialQuality.Supernatural DESC:While raging, the barbarian's melee attacks are considered magic and silver weapons for the purpose of bypassing damage reduction. At 10th level, her weapons are considered cold iron as well. The barbarian must have the lesser shadow blood rage power and be at least 6th level before selecting this rage power. SOURCEPAGE:p.25 Shadow Blood, Greater KEY:Rage Power ~ Shadow Blood (Greater) CATEGORY:Special Ability TYPE:Barbarian Class Feature.Rage Power.RagePower.SpecialQuality.Supernatural DESC:While raging, the barbarian gains a +4 bonus on saving throws against illusion and fear effects. The barbarian must have the shadow blood rage power and be at least 10th level before selecting this rage power. SOURCEPAGE:p.25 Shadow Blood, Lesser KEY:Rage Power ~ Shadow Blood (Lesser) CATEGORY:Special Ability TYPE:Barbarian Class Feature.Rage Power.RagePower.SpecialQuality.Supernatural DESC:While raging, up to three times a day as a swift action, the barbarian can infuse her attacks with chilling shadows for 1 round. During this time, all of her melee attacks gain the frost magic weapon special ability. SOURCEPAGE:p.25 Shadow Totem KEY:Rage Power ~ Shadow Totem CATEGORY:Special Ability TYPE:Barbarian Class Feature.Rage Power.RagePower.SpecialQuality.Supernatural DESC:Once per rage as a swift action, the barbarian can take on a shadowy form until the end of her turn. While in this form, she gains the incorporeal subtype. She takes half damage from corporeal sources as long as they are magic (and no damage from nonmagic weapons and objects). Likewise, any magical effects she creates deal only half damage to corporeal creatures. Her manufactured and natural weapons count as ghost touch weapons while incorporeal in this manner. Spells and other effects that do not deal damage function normally. She can pass through a wall or other surface that is up to 5 feet thick per barbarian level while she is incorporeal. She must exit the solid material by the end of her turn. The barbarian must have the lesser shadow totem rage power and be at least 10th level before selecting this rage power. SOURCEPAGE:p.25 Shadow Totem, Greater KEY:Rage Power ~ Shadow Totem (Greater) CATEGORY:Special Ability TYPE:Barbarian Class Feature.Rage Power.RagePower.SpecialQuality.Supernatural DESC:While raging, the barbarian gains the see in darkness ability, allowing her to see perfectly to any distance in darkness, including magical darkness. She is immune to blindness while raging. In addition, the Strength damage she deals on critical hits from her lesser shadow totem increases to 1d6. The barbarian must have the shadow totem rage power and be at least 12th level before selecting this rage power. SOURCEPAGE:p.25 -Shadow Totem, Lesser KEY:Rage Power ~ Shadow Totem (Lesser) CATEGORY:Special Ability TYPE:Barbarian Class Feature.Rage Power.RagePower.SpecialQuality.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ Shadow Totem (Lesser)] DESC:While raging, each time the barbarian confirms a critical hit her weapon surges with draining shadows. The target must succeed at a Fortitude saving throw (DC = 10 + 1/2 the barbarian's level + her Constitution modifier) or take 1d4 Strength damage. This is a negative energy effect. The barbarian must have darkvision of at least 60 feet either as a rage power or as a racial trait and be at least 6th level to select this rage power. SOURCEPAGE:p.25 +Shadow Totem, Lesser KEY:Rage Power ~ Shadow Totem (Lesser) CATEGORY:Special Ability TYPE:Barbarian Class Feature.Rage Power.RagePower.SpecialQuality.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Shadow Totem (Lesser)] DESC:While raging, each time the barbarian confirms a critical hit her weapon surges with draining shadows. The target must succeed at a Fortitude saving throw (DC = 10 + 1/2 the barbarian's level + her Constitution modifier) or take 1d4 Strength damage. This is a negative energy effect. The barbarian must have darkvision of at least 60 feet either as a rage power or as a racial trait and be at least 6th level to select this rage power. SOURCEPAGE:p.25 # Blood Rager - Complete ###Block: Shadow_AG Bloodrager Bloodline diff --git a/data/pathfinder/paizo/player_companion/blood_of_the_elements/bote_abilities.lst b/data/pathfinder/paizo/player_companion/blood_of_the_elements/bote_abilities.lst index 5ae253cff56..005d2bb4f8a 100644 --- a/data/pathfinder/paizo/player_companion/blood_of_the_elements/bote_abilities.lst +++ b/data/pathfinder/paizo/player_companion/blood_of_the_elements/bote_abilities.lst @@ -59,7 +59,7 @@ Blaze of Glory KEY:Order of the Flame ~ Blaze of Glory CATEGORY:Special Abil # Rage Powers # ============================== -Elemental Totem, Lesser KEY:Rage Power ~ Elemental Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ Elemental Totem (Lesser)] DEFINE:RageTotemAir|0 DEFINE:RageTotemEarth|0 DEFINE:RageTotemFire|0 DEFINE:RageTotemWater|0 DESC:The barbarian selects one elemental type (air, earth, fire, or water). Once selected, this choice cannot be changed. While raging, the barbarian gains a +%1 bonus on saving throws against spells with the selected elemental descriptor. The barbarian gains access to the elemental totem rage power matching the element she selected.|1+MIN(5,floor(level/4)) STACK:NO MULT:YES CHOOSE:NUMCHOICES=1|STRING|Air|Earth|Fire|Water BONUS:VAR|RageTotem%List|1 SOURCEPAGE:p.10 ASPECT:ChildAbility|Rage ASPECT:SaveBonus|You gain a +%1 bonus on saving throws against spells with the %2 descriptor.|1+MIN(5,floor(level/4))|%LIST +Elemental Totem, Lesser KEY:Rage Power ~ Elemental Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Elemental Totem (Lesser)] DEFINE:RageTotemAir|0 DEFINE:RageTotemEarth|0 DEFINE:RageTotemFire|0 DEFINE:RageTotemWater|0 DESC:The barbarian selects one elemental type (air, earth, fire, or water). Once selected, this choice cannot be changed. While raging, the barbarian gains a +%1 bonus on saving throws against spells with the selected elemental descriptor. The barbarian gains access to the elemental totem rage power matching the element she selected.|1+MIN(5,floor(level/4)) STACK:NO MULT:YES CHOOSE:NUMCHOICES=1|STRING|Air|Earth|Fire|Water BONUS:VAR|RageTotem%List|1 SOURCEPAGE:p.10 ASPECT:ChildAbility|Rage ASPECT:SaveBonus|You gain a +%1 bonus on saving throws against spells with the %2 descriptor.|1+MIN(5,floor(level/4))|%LIST Air Totem KEY:Rage Power ~ Air Totem CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREVARGTEQ:RageTotemAir,1 PREVARGTEQ:RagePowersLVL,6 DESC:Once per rage, the barbarian can move for 1 round as if affected by air walk. SOURCEPAGE:p.11 ASPECT:ChildAbility|Rage Air Totem, Greater KEY:Rage Power ~ Air Totem (Greater) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Air Totem PREVARGTEQ:RagePowersLVL,10 DESC:While raging, the barbarian is surrounded by an aura of howling winds. Creatures attempting to cast spells while adjacent to the barbarian must succeed at a concentration check (DC 15 + spell level), and ranged attack rolls against the barbarian take a -4 penalty. Creatures smaller than the barbarian that attack the barbarian in melee with a natural weapon or touch attack must succeed at a Fortitude save (DC %1) or the attack fails and the creature is flung back 5 feet and knocked prone. The barbarian can suspend this aura as a free action.|10+(floor(BarbarianLVL/2)+CON SOURCEPAGE:p.11 ASPECT:ChildAbility|Rage Earth Totem KEY:Rage Power ~ Earth Totem CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary PREVARGTEQ:RageTotemEarth, PREVARGTEQ:RagePowersLVL,6 DESC:While raging, the barbarian can burrow through sand, loose soil, or gravel at a speed of 20 feet. This does not give the barbarian the ability to breathe underground. Loose material collapses behind the target 1 round after it leaves the area. SOURCEPAGE:p.11 ASPECT:ChildAbility|Rage diff --git a/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities_class.lst b/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities_class.lst index 29fdd021db7..28a40b6b1f9 100644 --- a/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities_class.lst +++ b/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities_class.lst @@ -1485,13 +1485,13 @@ Last Word KEY:Stalwart Defender ~ Last Word CATEGORY:Special Ability TYP # Ability Name Unique Key Category of Ability Type Required Ability Var. Min. Value Define Description Ability Combat bonus Modify VAR Weapon prof. bonus Source Page Aspects Temporary Bonus Beast Totem KEY:Rage Power ~ Beast Totem CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Beast Totem (Lesser) PREVARGTEQ:RagePowersLVL,6 DEFINE:BeastTotemACBonus|0 DESC:While raging, the barbarian gains a +1 natural armor bonus. This bonus increases by +1 for every four levels the barbarian has attained. A barbarian must have the lesser beast totem rage power to select this rage power. BONUS:COMBAT|AC|BeastTotemACBonus|TYPE=NaturalArmor.STACK|PREVARGTEQ:Raging,1 BONUS:VAR|BeastTotemACBonus|1+(RagePowersLVL/4) SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage Beast Totem, Greater KEY:Rage Power ~ Beast Totem (Greater) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Beast Totem PREVARGTEQ:RagePowersLVL,10 DESC:While raging, the barbarian gains the pounce special ability, allowing her to make a full attack at the end of a charge. In addition, the damage from her claws increases to 1d8 (1d6 if Small) and the claws deal x3 damage on a critical hit. A barbarian must have the beast totem rage power to select this rage power. ABILITY:Special Ability|AUTOMATIC|pounce|PREVARGTEQ:Raging,1 BONUS:VAR|BeastTotemSizeChange|1 BONUS:WEAPONPROF=Claw|CRITMULTADD|1|PREVARGTEQ:Raging,1 SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage -Beast Totem, Lesser KEY:Rage Power ~ Beast Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ Beast Totem (Lesser)] DESC:While raging, the barbarian gains two claw attacks. These attacks are considered primary attacks and are made at the barbarian's full base attack bonus. The claws deal 1d6 points of slashing damage (1d4 if Small) plus the barbarian's Strength modifier. ABILITY:Internal|AUTOMATIC|Beast Totem ~ Claws|PREVARGTEQ:Raging,1 SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage +Beast Totem, Lesser KEY:Rage Power ~ Beast Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Beast Totem (Lesser)] DESC:While raging, the barbarian gains two claw attacks. These attacks are considered primary attacks and are made at the barbarian's full base attack bonus. The claws deal 1d6 points of slashing damage (1d4 if Small) plus the barbarian's Strength modifier. ABILITY:Internal|AUTOMATIC|Beast Totem ~ Claws|PREVARGTEQ:Raging,1 SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage Boasting Taunt KEY:Rage Power ~ Boasting Taunt CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary DESC:While raging, the barbarian can incite a creature to attack her by making an Intimidate check to demoralize. If the check succeeds, the target is also shaken as long as the barbarian is visible and raging or until it makes a melee attack against the barbarian. The barbarian receives a +2 circumstance bonus on this check for every alcoholic drink she has consumed during this rage. This is a language-dependent mind-affecting effect, and it relies on audible components. The barbarian must be at least 6th level to select this power. SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage Brawler KEY:Rage Power ~ Brawler CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack DESC:While raging, the barbarian is treated as if she has Improved Unarmed Strike. If she already has the feat, her unarmed strikes deal 1d6 points of damage (1d4 if she is Small). SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage Brawler, Greater KEY:Rage Power ~ Brawler (Greater) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Brawler DESC:While raging, the barbarian is treated as if she has Two-Weapon Fighting when making unarmed strike attacks. SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage Chaos Totem KEY:Rage Power ~ Chaos Totem CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Chaos Totem (Lesser) PREVARGTEQ:RagePowersLVL,6 DESC:While raging, the barbarian's form becomes infused with chaos. She gains a +4 bonus on Escape Artist checks and has a 25%% chance to ignore extra damage from critical hits and sneak attacks. SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage Chaos Totem, Greater KEY:Rage Power ~ Chaos Totem (Greater) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Chaos Totem PREVARGTEQ:RagePowersLVL,10 DESC:While raging, the barbarian gains DR/lawful equal to 1/2 her barbarian level. Her weapons and natural weapons are considered chaotic for the purpose of overcoming damage reduction. SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage -Chaos Totem, Lesser KEY:Rage Power ~ Chaos Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ Chaos Totem (Lesser)] DESC:While raging, the barbarian gains a +1 deflection bonus to AC against the attacks of lawful creatures and a +1 resistance bonus on saving throws against confusion, insanity, polymorph, and effects with the lawful descriptor. This bonus increases by +1 for each chaos totem rage power she possesses. SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage +Chaos Totem, Lesser KEY:Rage Power ~ Chaos Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Chaos Totem (Lesser)] DESC:While raging, the barbarian gains a +1 deflection bonus to AC against the attacks of lawful creatures and a +1 resistance bonus on saving throws against confusion, insanity, polymorph, and effects with the lawful descriptor. This bonus increases by +1 for each chaos totem rage power she possesses. SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage Come and Get Me KEY:Rage Power ~ Come and Get Me CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary PREVARGTEQ:RagePowersLVL,12 DESC:While raging, as a free action the barbarian may leave herself open to attack while preparing devastating counterattacks. Enemies gain a +4 bonus on attack and damage rolls against the barbarian until the beginning of her next turn, but every attack against the barbarian provokes an attack of opportunity from her, which is resolved prior to resolving each enemy attack. SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage Disruptive KEY:Rage Power ~ Disruptive CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack PREVARGTEQ:RagePowersLVL,8 DESC:When raging, the barbarian gains Disruptive as a bonus feat. The barbarian must have the superstition* rage power to select this rage power. SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage Elemental Rage KEY:Rage Power ~ Elemental Rage CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Elemental Rage (Lesser) PREVARGTEQ:RagePowersLVL,8 DESC:While raging, all of the barbarian's melee attacks deal an additional 1d6 points of energy damage (acid, cold, electricity, or fire). The type is chosen when the barbarian begins her rage. SOURCEPAGE:p.74 ASPECT:ChildAbility|Rage @@ -1507,7 +1507,7 @@ Ferocious Trample KEY:Rage Power ~ Ferocious Trample CATEGORY:Special Abilit Ferocious Trample, Greater KEY:Rage Power ~ Ferocious Trample (Greater) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Ferocious Trample PREVARGTEQ:RagePowersLVL,12 DESC:A barbarian's mount can affect creatures up to its own size with its ferocious trample. In addition, it can make an overrun combat maneuver check as a free action against a creature that fails its Reflex save (or chooses not to save in order to take an attack of opportunity) against its trample. SOURCEPAGE:p.75 ASPECT:ChildAbility|Rage Fiend Totem KEY:Rage Power ~ Fiend Totem CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Fiend Totem (Lesser) PREVARGTEQ:RagePowersLVL,6 DESC:While raging, the barbarian sprouts dozens of wicked barbs from her body. Anyone striking the barbarian with a melee weapon, an unarmed strike, or a natural weapon takes 1d6 points of piercing damage. SOURCEPAGE:p.75 ASPECT:ChildAbility|Rage Fiend Totem, Greater KEY:Rage Power ~ Fiend Totem (Greater) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Fiend Totem PREVARGTEQ:RagePowersLVL,10 DESC:While raging, the barbarian is surrounded by an aura of menace. Good creatures adjacent to the barbarian are shaken and take 2d6 points of slashing damage at the beginning of the barbarian's turn as dozens of small cuts open across their flesh. Neutral creatures that are adjacent to the barbarian are shaken, but do not take any damage. Evil creatures are unaffected. SOURCEPAGE:p.75 ASPECT:ChildAbility|Rage -Fiend Totem, Lesser KEY:Rage Power ~ Fiend Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ Fiend Totem (Lesser)] DESC:While raging, the barbarian grows a pair of large horns, gaining a gore attack. This attack is a primary attack (unless she is also attacking with weapons, in which case it is a secondary attack) and is made at the barbarian's full base attack bonus (-5 if it is a secondary attack). The gore attack deals 1d8 points of piercing damage (1d6 if Small) plus the barbarian's Strength modifier (1/2 if it is a secondary attack). ABILITY:Internal|AUTOMATIC|Gore|PREVAREQ:Raging,1 SOURCEPAGE:p.75 ASPECT:ChildAbility|Rage +Fiend Totem, Lesser KEY:Rage Power ~ Fiend Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Fiend Totem (Lesser)] DESC:While raging, the barbarian grows a pair of large horns, gaining a gore attack. This attack is a primary attack (unless she is also attacking with weapons, in which case it is a secondary attack) and is made at the barbarian's full base attack bonus (-5 if it is a secondary attack). The gore attack deals 1d8 points of piercing damage (1d6 if Small) plus the barbarian's Strength modifier (1/2 if it is a secondary attack). ABILITY:Internal|AUTOMATIC|Gore|PREVAREQ:Raging,1 SOURCEPAGE:p.75 ASPECT:ChildAbility|Rage Flesh Wound KEY:Rage Power ~ Flesh Wound CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary PREVARGTEQ:RagePowersLVL,10 DESC:Once per rage, the barbarian can try to avoid serious harm from an attack. The barbarian must make a Fortitude save with a DC equal to the damage that would be dealt by the attack. The barbarian's armor check penalty applies on this saving throw. If the save succeeds, the barbarian takes half damage from the attack and the damage is nonlethal. The barbarian must elect to use this ability after the attack roll is made, but before the damage is rolled. SOURCEPAGE:p.76 ASPECT:ChildAbility|Rage Good for What Ails You KEY:Rage Power ~ Good for What Ails You CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary DESC:While raging, the barbarian who takes a drink of alcohol may attempt a new saving throw against one of the following conditions that may be affecting her: blinded, confused, dazzled, deafened, exhausted, fatigued, frightened, nauseated, panicked, shaken, or sickened. If she succeeds at the save, the effect is suppressed for the duration of the rage. She also may attempt a new saving throw if poisoned; a successful save counts against those required for a cure, but a failed save has no ill effect. SOURCEPAGE:p.76 ASPECT:ChildAbility|Rage Ground Breaker KEY:Rage Power ~ Ground Breaker CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary PREVARGTEQ:RagePowersLVL,6 DESC:Once per rage, the barbarian can attack the floor around her as a standard action. This attack automatically hits and deals damage normally. If the barbarian manages to deal more damage than the floor's hardness, the space she occupies and all of the squares adjacent to her become difficult terrain. Creatures in these squares, except the barbarian, must make a DC 15 Reflex save or be knocked prone. SOURCEPAGE:p.76 ASPECT:ChildAbility|Rage @@ -1528,7 +1528,7 @@ Spellbreaker KEY:Rage Power ~ Spellbreaker CATEGORY:Special Ability TYPE:Cl Spirit Steed KEY:Rage Power ~ Spirit Steed CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Ferocious Mount PREVARGTEQ:RagePowersLVL,6 DESC:While raging and mounted, the barbarian's mount gains DR/magic equal to 1/2 the barbarian's level. The mount's natural weapons count as magical for the purpose of overcoming damage reduction. SOURCEPAGE:p.77 ASPECT:ChildAbility|Rage Spirit Totem KEY:Rage Power ~ Spirit Totem CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Spirit Totem (Lesser) PREVARGTEQ:RagePowersLVL,6 DESC:While raging, the spirits that surround the barbarian make it difficult for her enemies to see her. The spirits grant the barbarian a 20%% miss chance against ranged attacks and melee attacks made by creatures that are not adjacent to the barbarian (typically due to reach). SOURCEPAGE:p.77 ASPECT:ChildAbility|Rage Spirit Totem, Greater KEY:Rage Power ~ Spirit Totem (Greater) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Spirit Totem PREVARGTEQ:RagePowersLVL,10 DESC:While raging, the spirits that surround the barbarian become dangerous to any enemy adjacent to the barbarian. Living enemies adjacent to the barbarian at the start of her turn take 1d8 points of negative energy damage. In addition, the spirit wisps can now attack foes that are up to 15 feet away from the barbarian and the slam attack deals 1d6 points of negative energy damage. SOURCEPAGE:p.77 ASPECT:ChildAbility|Rage -Spirit Totem, Lesser KEY:Rage Power ~ Spirit Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ Spirit Totem (Lesser)] DESC:While raging, the barbarian is surrounded by spirit wisps that harass her foes. These spirits make one slam attack each round against a living foe that is adjacent to the barbarian. This slam attack is made using the barbarian's full base attack bonus, plus the barbarian's Charisma modifier. The slam deals 1d4 points of negative energy damage, plus the barbarian's Charisma modifier. SOURCEPAGE:p.77 ASPECT:ChildAbility|Rage +Spirit Totem, Lesser KEY:Rage Power ~ Spirit Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Spirit Totem (Lesser)] DESC:While raging, the barbarian is surrounded by spirit wisps that harass her foes. These spirits make one slam attack each round against a living foe that is adjacent to the barbarian. This slam attack is made using the barbarian's full base attack bonus, plus the barbarian's Charisma modifier. The slam deals 1d4 points of negative energy damage, plus the barbarian's Charisma modifier. SOURCEPAGE:p.77 ASPECT:ChildAbility|Rage Staggering Drunk KEY:Rage Power ~ Staggering Drunk CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary DESC:While raging, a barbarian gains a +1 dodge bonus to AC against attacks of opportunity for each alcoholic drink she has consumed during her rage, to a maximum of +1 per four barbarian levels. SOURCEPAGE:p.77 ASPECT:ChildAbility|Rage Witch Hunter KEY:Rage Power ~ Witch Hunter CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Superstition DESC:While raging, the barbarian gains a +1 bonus on damage rolls against creatures possessing spells or spell-like abilities. This damage bonus increases by +1 for every four levels the barbarian has obtained. SOURCEPAGE:p.77 ASPECT:ChildAbility|Rage diff --git a/data/pathfinder/paizo/roleplaying_game/horror_adventures/ha_abilities_class.lst b/data/pathfinder/paizo/roleplaying_game/horror_adventures/ha_abilities_class.lst index 55a0ee7af58..c8a0dc107bf 100644 --- a/data/pathfinder/paizo/roleplaying_game/horror_adventures/ha_abilities_class.lst +++ b/data/pathfinder/paizo/roleplaying_game/horror_adventures/ha_abilities_class.lst @@ -15,10 +15,10 @@ Mad Mutagen KEY:Mad Scientist ~ Mad Mutagen CATEGORY:Special Ability TYPE:A Cult Totem KEY:Rage Power ~ Cult Totem CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Cult Totem (Lesser) PREVARGTEQ:RagePowersLVL,6 SOURCEPAGE:p.46 DESC:The barbarian can make an attack of opportunity against a creature within her reach who damages an ally of the barbarian with a melee attack. Only the enemy, not the barbarian's ally, needs to be within the barbarian's melee reach in order for the barbarian to make this attack of opportunity. Once the barbarian makes an attack of opportunity against a creature with this ability, she can't use this ability to make an attack of opportunity against the same creature for 24 hours. Cult Totem, Greater KEY:Rage Power ~ Cult Totem (Greater) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialQuality.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Cult Totem PREVARGTEQ:RagePowersLVL,10 SOURCEPAGE:p.46 DESC:While the barbarian is raging, when she takes hit point damage that would render her dying or dead, she remains conscious and raging until the end of her next turn after taking that damage, though she is disabled during that turn. She becomes dying or dead at the end of her next turn as normal for her current hit point total. This ability has no effect if the barbarian dies from a cause other than hit point damage, such as from a death effect or if her Constitution damage exceeds her Constitution score. -Cult Totem, Lesser KEY:Rage Power ~ Cult Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialQuality.Extraordinary.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ Cult Totem (Lesser)] SOURCEPAGE:p.46 DESC:While the barbarian is raging, any morale bonuses or bonuses for flanking she gains on attacks rolls are added to her damage rolls instead of her attack rolls. They are still morale bonuses, and they don't stack with other morale bonuses on damage rolls. +Cult Totem, Lesser KEY:Rage Power ~ Cult Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialQuality.Extraordinary.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Cult Totem (Lesser)] SOURCEPAGE:p.46 DESC:While the barbarian is raging, any morale bonuses or bonuses for flanking she gains on attacks rolls are added to her damage rolls instead of her attack rolls. They are still morale bonuses, and they don't stack with other morale bonuses on damage rolls. Daemon Totem KEY:Rage Power ~ Daemon Totem CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Daemon Totem (Lesser) PREVARGTEQ:RagePowersLVL,6 SOURCEPAGE:p.46 DESC:While the barbarian is raging, her melee attacks impose a temporary negative level on her opponent on a successful critical hit. After 1 hour, these temporary negative levels disappear automatically (without a saving throw). BONUS:VAR|DaemonTotemResistance|1 Daemon Totem, Greater KEY:Rage Power ~ Daemon Totem (Greater) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialQuality.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Daemon Totem PREVARGTEQ:RagePowersLVL,10 SOURCEPAGE:p.46 DESC:If the barbarian kills an intelligent creature with a CR equal to at least half her character level while raging, she heals 5 hit points. If she is already at her maximum number of hit points, she instead gains 5 temporary hit points, which don't stack if she kills multiple creatures. BONUS:VAR|DaemonTotemResistance|1 -Daemon Totem, Lesser KEY:Rage Power ~ Daemon Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialQuality.Extraordinary.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ Daemon Totem (Lesser)] DEFINE:DaemonTotemResistance|0 SOURCEPAGE:p.46 DESC:While raging, the barbarian gains a +%1 bonus on saving throws against acid damage, death effects, disease, and poison.|DaemonTotemResistance ASPECT:SaveBonus|+%1 on saves vs. acid damage, death effects, disease, and poison.|DaemonTotemResistance BONUS:VAR|DaemonTotemResistance|2 +Daemon Totem, Lesser KEY:Rage Power ~ Daemon Totem (Lesser) CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialQuality.Extraordinary.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Daemon Totem (Lesser)] DEFINE:DaemonTotemResistance|0 SOURCEPAGE:p.46 DESC:While raging, the barbarian gains a +%1 bonus on saving throws against acid damage, death effects, disease, and poison.|DaemonTotemResistance ASPECT:SaveBonus|+%1 on saves vs. acid damage, death effects, disease, and poison.|DaemonTotemResistance BONUS:VAR|DaemonTotemResistance|2 Fight Response KEY:Rage Power ~ Fight Response CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialQuality.Extraordinary SOURCEPAGE:p.46 DESC:When a barbarian with this rage power attempts a saving throw against a fear effect, she can enter a rage as an immediate action (as long as she would normally be able to enter rage). This consumes 3 rounds of the barbarian's daily allotment of rage rounds, but the barbarian can maintain the rage each round on her turn normally. Any benefits from the barbarian's rage apply immediately, so she gains her bonus on Will saves against the effect that required the initial saving throw. Unlike most rage powers, this rage power's effects are useful only when the barbarian is not raging, so a skald can't grant this rage power to allies with raging song. # ============================== diff --git a/data/pathfinder/paizo/roleplaying_game/ultimate_combat/uc_abilities_class.lst b/data/pathfinder/paizo/roleplaying_game/ultimate_combat/uc_abilities_class.lst index 8e89c79ab57..2ed386c8309 100644 --- a/data/pathfinder/paizo/roleplaying_game/ultimate_combat/uc_abilities_class.lst +++ b/data/pathfinder/paizo/roleplaying_game/ultimate_combat/uc_abilities_class.lst @@ -273,14 +273,14 @@ Bleeding Blow KEY:Rage Power ~ Bleeding Blow CATEGORY:Special Ability TYPE:R Body Bludgeon KEY:Rage Power ~ Body Bludgeon CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Extraordinary PREVARGTEQ:RagePowersPrereqLVL,10 DESC:While raging, if the barbarian pins an opponent that is smaller than her, she can then use that opponent as a two-handed improvised weapon that deals 1d8 points of bludgeoning damage, assuming the opponent is sized Small. Larger or smaller creatures used as a bludgeon deal damage based on their size using this base damage. A size Tiny creature deals 1d6 points of damage, a size Medium creature deals 1d10 points of damage, and so on. The barbarian can make a single attack using the pinned opponent as part of the action she uses to maintain the grapple, using her highest attack bonus. Whenever the barbarian hits using the pinned opponent as a weapon, she deals damage to her target normally, and the grappled opponent used as a bludgeon also takes the same damage she dealt to the target. If the pinned opponent is unable to resist being pinned for any reason, the barbarian can use that opponent as an improvised weapon without grappling or pinning the opponent, until the creature is reduced to 0 or fewer hit points, at which point the creature becomes useless as an improvised weapon. A barbarian must be at least 10th level before selecting this rage power. SOURCEPAGE:p.26 ASPECT:ChildAbility|Rage Crippling Blow KEY:Rage Power ~ Crippling Blow CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Extraordinary PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Power Blow PREVARGTEQ:RagePowersPrereqLVL,8 DESC:When using her powerful blow rage power, the barbarian can forgo the normal bonus to damage (including any bleed damage granted by the bleeding blow rage power or similar boosts to the damage of the powerful blow rage power) and instead deals 1 point of ability damage to the target's Strength or Dexterity score for every four class levels the barbarian has attained. The target can attempt a Fortitude saving throw (DC 10 + 1/2 the barbarian's level + the barbarian's Strength modifier) to halve this ability damage. A barbarian must have the powerful blow rage power and be at least 8th level before selecting this rage power. SOURCEPAGE:p.26 ASPECT:ChildAbility|Rage Deadly Accuracy KEY:Rage Power ~ Deadly Accuracy CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Extraordinary PREVARGTEQ:RagePowersPrereqLVL,4 DESC:If the barbarian scores a critical threat when using her surprise accuracy rage power, she applies double the surprise accuracy bonus when rolling to confirm the critical. A barbarian must have the surprise accuracy rage power and be at least 4th level before selecting this rage power. SOURCEPAGE:p.26 ASPECT:ChildAbility|Rage -Dragon Totem KEY:Rage Power ~ Dragon Totem CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ Dragon Totem] PREABILITY:2,CATEGORY=Special Ability,Rage Power ~ Animal Fury,Rage Power ~ Intimidating Glare PREVARGTEQ:RagePowersPrereqLVL,6 DESC:The barbarian must select a single color of dragon (black, blue, brass, bronze, copper, gold, green, red, silver, or white) as her totem. While raging, she gains a +1 bonus on Perception checks and a +1 morale bonus on saving throws against fear, paralysis, and sleep effects. This bonus increases by +1 for each additional dragon totem rage power (such as dragon totem resilience and dragon totem wings) the barbarian possesses. A barbarian must have the animal fury and intimidating glare rage powers and be at least 6th level before selecting this rage power. SOURCEPAGE:p.26 ASPECT:ChildAbility|Rage +Dragon Totem KEY:Rage Power ~ Dragon Totem CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Dragon Totem] PREABILITY:2,CATEGORY=Special Ability,Rage Power ~ Animal Fury,Rage Power ~ Intimidating Glare PREVARGTEQ:RagePowersPrereqLVL,6 DESC:The barbarian must select a single color of dragon (black, blue, brass, bronze, copper, gold, green, red, silver, or white) as her totem. While raging, she gains a +1 bonus on Perception checks and a +1 morale bonus on saving throws against fear, paralysis, and sleep effects. This bonus increases by +1 for each additional dragon totem rage power (such as dragon totem resilience and dragon totem wings) the barbarian possesses. A barbarian must have the animal fury and intimidating glare rage powers and be at least 6th level before selecting this rage power. SOURCEPAGE:p.26 ASPECT:ChildAbility|Rage Dragon Totem Resilience KEY:Rage Power ~ Dragon Totem Resilience CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Dragon Totem PREVARGTEQ:RagePowersPrereqLVL,8 DESC:While raging, the barbarian gains resistance to the energy type that is associated with her dragon totem-acid (black, copper, green), cold (silver, white), electricity (blue, bronze), or fire (brass, gold, red). This resistance equals double her current DR/- from her barbarian damage reduction class feature; this DR increases by 2 for each dragon totem rage power she possesses, including this one. A barbarian must have the dragon totem rage power and be at least 8th level before selecting this rage power. SOURCEPAGE:p.27 ASPECT:ChildAbility|Rage Dragon Totem Wings KEY:Rage Power ~ Dragon Totem Wings CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural PREABILITY:2,CATEGORY=Special Ability,Rage Power ~ Dragon Totem,Rage Power ~ Dragon Totem Resilience PREVARGTEQ:RagePowersPrereqLVL,10 DESC:When a barbarian selects this rage power, the Fly (Dex) skill becomes a class skill for her. While raging and wearing medium or lighter armor, the barbarian can spend a standard action to manifest a pair of spiritual dragon wings that grant her a fly speed equal to her base speed (average maneuverability). She can expend 2 rounds of her rage to instead spend an immediate action to gain this fly speed. She can end her fly speed at any time, even when it is not her turn. Each round she spends raging and flying counts as 2 rounds of rage. Her ability to fly ends automatically when she ceases raging. A barbarian must have the dragon totem and dragon totem resilience rage powers, and she must be at least 10th level before selecting this rage power. SOURCEPAGE:p.27 ASPECT:ChildAbility|Rage Eater of Magic KEY:Rage Power ~ Eater of Magic CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Superstition PREVARGTEQ:RagePowersPrereqLVL,10 DESC:Once per rage, when a barbarian fails a saving throw against a spell, supernatural ability, or spelllike ability, she can reroll the saving throw against the effect (this is not an action). If she succeeds at the second saving throw, she is not affected by the spell, supernatural ability, or spell-like ability and gains a number of temporary hit points equal to the effect's caster level (in the case of spell or spelllike abilities) or the CR of the effect's creator (in the case of supernatural abilities). These temporary hit points last until damage is applied to them or 1 minute, whichever occurs first. A barbarian must have the superstition rage power and be at least 10th level before selecting this rage power. SOURCEPAGE:p.27 ASPECT:ChildAbility|Rage Ghost Rager KEY:Rage Power ~ Ghost Rager CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural PREVARGTEQ:RagePowersPrereqLVL,6 DESC:While raging, the barbarian deals normal damage to incorporeal creatures even when using nonmagical weapons. She also gains a +3 morale bonus to touch AC, which increases by 1 at 8th level and every 4 levels thereafter (to a maximum of +7 at 20th level). This can't raise her touch AC above her full AC. A barbarian must be at least 6th level before selecting this rage power. SOURCEPAGE:p.27 ASPECT:ChildAbility|Rage Ground Breaker, Greater KEY:Rage Power ~ Ground Breaker (Greater) CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Extraordinary PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Ground Breaker PREVARGTEQ:RagePowersPrereqLVL,8 DESC:When using the ground breaker** rage power, the barbarian can extend the radius of the effect by 5 feet. This rage power can be selected up to three times, and its effects stack. A barbarian must have the ground breaker rage power and be at least 8th level before selecting this rage power. SOURCEPAGE:p.27 ASPECT:ChildAbility|Rage Guarded Life, Greater KEY:Rage Power ~ Guarded Life (Greater) CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Extraordinary PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Guarded Life PREVARGTEQ:RagePowersPrereqLVL,6 DESC:When using the guarded life** rage power, 1 additional hit point of lethal damage per barbarian level is converted to nonlethal damage. A barbarian must have the guarded life rage power and be at least 6th level before selecting this rage power. SOURCEPAGE:p.27 ASPECT:ChildAbility|Rage -Hive Totem KEY:Rage Power ~ Hive Totem CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ Hive Totem] PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Animal Fury PREVARGTEQ:RagePowersPrereqLVL,4 DESC:While raging, the barbarian takes half damage from attacks by swarms of vermin, including spells and effects that act like a swarm of vermin (like summon swarm used to summon spiders or insect plague). She also gains a +1 bonus on Strength ability checks and to CMD against bull rush, drag, and trip attacks for every four barbarian levels she has (maximum +5). A barbarian must have the animal fury power and be at least 4th level before selecting this rage power. SOURCEPAGE:p.27 ASPECT:ChildAbility|Rage +Hive Totem KEY:Rage Power ~ Hive Totem CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Hive Totem] PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Animal Fury PREVARGTEQ:RagePowersPrereqLVL,4 DESC:While raging, the barbarian takes half damage from attacks by swarms of vermin, including spells and effects that act like a swarm of vermin (like summon swarm used to summon spiders or insect plague). She also gains a +1 bonus on Strength ability checks and to CMD against bull rush, drag, and trip attacks for every four barbarian levels she has (maximum +5). A barbarian must have the animal fury power and be at least 4th level before selecting this rage power. SOURCEPAGE:p.27 ASPECT:ChildAbility|Rage Hive Totem Resilience KEY:Rage Power ~ Hive Totem Resilience CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Hive Totem PREVARGTEQ:RagePowersPrereqLVL,6 DESC:While raging, the barbarian takes no damage from attacks by swarms of vermin, preventing harmful secondary effects of such attacks like poison or bleed. She also gains a +1 bonus on combat maneuver checks and to CMD when grappling for every four barbarian levels she has (maximum +5). A barbarian must have the hive totem rage power and be at least 6th level before selecting this rage power. SOURCEPAGE:p.27 ASPECT:ChildAbility|Rage Hive Totem Toxicity KEY:Rage Power ~ Hive Totem Toxicity CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural PREABILITY:2,CATEGORY=Special Ability,Rage Power ~ Hive Totem,Rage Power ~ Hive Totem Resilience PREVARGTEQ:RagePowersPrereqLVL,8 DESC:While raging, the barbarian increases her bite damage die type with the animal fury rage power by one die type and decreases the penalty on attack rolls with that bite to -2. Once per rage, a bite that hits can deliver an injury toxin that has a frequency of once per round for 4 rounds, deals 1d3 points of Constitution damage, and has a cure of one save. The saving throw has a Fortitude save DC of 10 + 1/2 the barbarian's level + the barbarian's Constitution modifier. A barbarian must have the hive totem and hive totem resilience rage powers and be at least 8th level before selecting this rage power. SOURCEPAGE:p.27 ASPECT:ChildAbility|Rage Lethal Accuracy KEY:Rage Power ~ Lethal Accuracy CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Extraordinary PREVARGTEQ:RagePowersPrereqLVL,16 DESC:When using her surprise accuracy rage power, the barbarian's critical multiplier for damage increases by 1 (a ?2 multiplier becomes ?3, a 19-20/?2 multiplier becomes 19-20/?3, a x3 multiplier becomes x4, and a x4 multiplier becomes x5). A barbarian must have the surprise accuracy and deadly accuracy rage powers and be 16th level before selecting this rage power. SOURCEPAGE:p.27 ASPECT:ChildAbility|Rage @@ -294,7 +294,7 @@ Sharpened Accuracy KEY:Rage Power ~ Sharpened Accuracy CATEGORY:Special Abili Spell Sunder KEY:Rage Power ~ Spell Sunder CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Superstition PREVARGTEQ:RagePowersPrereqLVL,6 DESC:Once per rage, the barbarian can attempt to sunder an ongoing spell effect by succeeding at a combat maneuver check. For any effect other than one on a creature, the barbarian must make her combat maneuver check against a CMD of 15 plus the effect's caster level. To sunder an effect on a creature, the barbarian must succeed at a normal sunder combat maneuver against the creature's CMD + 5, ignoring any miss chance caused by a spell or spell-like ability. If successful, the barbarian suppresses the effect for 1 round, or 2 rounds if she exceeded the CMD by 5 to 9. If she exceeds the CMD by 10 or more, the effect is dispelled. A barbarian must have the witch hunter rage power and be at least 6th level before selecting this rage power. SOURCEPAGE:p.28 ASPECT:ChildAbility|Rage Sprint KEY:Rage Power ~ Sprint CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Extraordinary PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Swift Foot PREVARGTEQ:RagePowersPrereqLVL,4 DESC:Once per rage, the barbarian can use a single full-round run action to move up to 6 times her speed or a single full-round charge action to move up to 3 times her speed. A barbarian must have the swift foot rage power and be at least 4th level before selecting this rage power. SOURCEPAGE:p.28 ASPECT:ChildAbility|Rage Sunder Enchantment KEY:Rage Power ~ Sunder Enchantment CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Spell Sunder PREVARGTEQ:RagePowersPrereqLVL,8 DESC:While raging, whenever the barbarian succeeds at a sunder combat maneuver on a magical item, that item's magical abilities are suppressed for 1 round, plus 1 round for every 5 points by which her combat maneuver check exceeded the target's CMD. A barbarian must have the spell sunder rage power and be at least 8th level before selecting this rage power. SOURCEPAGE:p.28 ASPECT:ChildAbility|Rage -World Serpent Totem KEY:Rage Power ~ World Serpent Totem CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ World Serpent Totem] DESC:While raging, the barbarian gains a +1 insight bonus to AC against outsiders and aberrations. This bonus increases by +1 for each world serpent rage power the barbarian possesses, excluding this one. SOURCEPAGE:p.28 ASPECT:ChildAbility|Rage +World Serpent Totem KEY:Rage Power ~ World Serpent Totem CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ World Serpent Totem] DESC:While raging, the barbarian gains a +1 insight bonus to AC against outsiders and aberrations. This bonus increases by +1 for each world serpent rage power the barbarian possesses, excluding this one. SOURCEPAGE:p.28 ASPECT:ChildAbility|Rage World Serpent Spirit KEY:Rage Power ~ World Serpent Spirit CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ World Serpent Totem PREVARGTEQ:RagePowersPrereqLVL,6 DESC:While raging, the barbarian considers her weapons to be chaotic-, evil-, good-, and lawful-aligned for the purposes of overcoming damage reduction. She also gains a +1 resistance bonus on saving throws against spells and effects that have an alignment descriptor or come from an outsider or aberration. This bonus increases by +1 for each world serpent rage power the barbarian possesses, excluding this one. A barbarian must have the world serpent totem rage power and be at least 6th level before selecting this rage power. SOURCEPAGE:p.28 ASPECT:ChildAbility|Rage World Serpent Totem Unity KEY:Rage Power ~ World Serpent Totem Unity CATEGORY:Special Ability TYPE:RagePower.SpecialAttack.Supernatural PREABILITY:2,CATEGORY=Special Ability,Rage Power ~ World Serpent Spirit,Rage Power ~ World Serpent Totem PREVARGTEQ:RagePowersPrereqLVL,10 DESC:While raging, the barbarian doubles her fast movement bonus to land speed and cannot be knocked prone. She also doubles her world serpent totem insight bonus to AC against attack rolls made by an outsider or aberration to confirm a critical hit against her. A barbarian must have the world serpent totem and world serpent totem spirit rage powers and be at least 10th level before selecting this rage power. SOURCEPAGE:p.28 ASPECT:ChildAbility|Rage diff --git a/data/pathfinder/paizo/roleplaying_game/ultimate_wilderness/uw_abilities_class.lst b/data/pathfinder/paizo/roleplaying_game/ultimate_wilderness/uw_abilities_class.lst index 9a82f88bd9a..e4e451245bb 100644 --- a/data/pathfinder/paizo/roleplaying_game/ultimate_wilderness/uw_abilities_class.lst +++ b/data/pathfinder/paizo/roleplaying_game/ultimate_wilderness/uw_abilities_class.lst @@ -172,7 +172,7 @@ Spring Rage KEY:Rage Power ~ Spring Rage CATEGORY:Special Abi Summer Rage KEY:Rage Power ~ Summer Rage CATEGORY:Special Ability TYPE:BarbarianClassFeatures.ClassFeatures.RagePower.SpecialQuality.Supernatural.SeasonRagePower !PREABILITY:1,CATEGORY=Special Ability,TYPE=SeasonRagePower DESC:The barbarian channels the heat of late summer, making the air around her hot and oppressive. A creature within the barbarian's reach becomes fatigued as long as it remains within the barbarian's reach unless it succeeds at a Fortitude save (DC %1) to become immune for 24 hours.|10+RagePowersLVL/+CON SOURCEPAGE:p.36 Tyrant Totem KEY:Rage Power ~ Tyrant Totem CATEGORY:Special Ability TYPE:BarbarianClassFeatures.ClassFeatures.RagePower.SpecialQuality.Extraordinary PREMULT:2,[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Tyrant Totem (Lesser)],[PREVARGTEQ:RagePowersPrereqLVL,8] DESC:While raging, the barbarian can begin a grapple as a free action against any creature she hits with her bite attack. SOURCEPAGE:p.36 Tyrant Totem, Greater KEY:Rage Power ~ Tyrant Totem (Greater) CATEGORY:Special Ability TYPE:BarbarianClassFeatures.ClassFeatures.RagePower.SpecialQuality.Supernatural PREMULT:2,[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Tyrant Totem],[PREVARGTEQ:RagePowersPrereqLVL,12] DESC:While raging, the barbarian gains swallow whole as per the universal monster rule. SOURCEPAGE:p.36 -Tyrant Totem, Lesser KEY:Rage Power ~ Tyrant Totem (Lesser) CATEGORY:Special Ability TYPE:BarbarianClassFeatures.ClassFeatures.RagePower.SpecialQuality.Extraordinary.TotemRagePower.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:,CATEGORY=Special Ability,Rage Power ~ Tyrant Totem (Lesser)] !PREABILITY:1,CATEGORY=Special Ability,TYPE=TotemRagePower PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Animal Fury],[PREMULT:2,[PREWEAPONPROF:1,Bite],[PREWEAPONPROF:1,TYPE=Natural]] DESC:While raging, the barbarian's bite attack deals damage as if the barbarian were one size larger than her actual size. BONUS:VAR|BiteSize|1|PREVAREQ:Raging,1 SOURCEPAGE:p.37 +Tyrant Totem, Lesser KEY:Rage Power ~ Tyrant Totem (Lesser) CATEGORY:Special Ability TYPE:BarbarianClassFeatures.ClassFeatures.RagePower.SpecialQuality.Extraordinary.TotemRagePower.BarbarianTotemRagePower PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE=BarbarianTotemRagePower],[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Tyrant Totem (Lesser)] !PREABILITY:1,CATEGORY=Special Ability,TYPE=TotemRagePower PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Rage Power ~ Animal Fury],[PREMULT:2,[PREWEAPONPROF:1,Bite],[PREWEAPONPROF:1,TYPE=Natural]] DESC:While raging, the barbarian's bite attack deals damage as if the barbarian were one size larger than her actual size. BONUS:VAR|BiteSize|1|PREVAREQ:Raging,1 SOURCEPAGE:p.37 Winter Rage KEY:Rage Power ~ Winter Rage CATEGORY:Special Ability TYPE:BarbarianClassFeatures.ClassFeatures.RagePower.SpecialQuality.Supernatural.SeasonRagePower !PREABILITY:1,CATEGORY=Special Ability,TYPE=SeasonRagePower DESC:As a standard action, the barbarian can bellow a 20-foot cone of frigid, snowy air. Until the beginning of the barbarian's next turn, creatures moving through the cone move at half speed. SOURCEPAGE:p.37 # ==============================