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map5.json
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map5.json
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{
"rooms":[
{
"id":"lobby",
"desc":"There is a door in front of you.",
"exits":{"front":"catroom"}
},
{
"id":"catroom",
"desc":"There is a door in front of you.",
"exits":{"front":"corridor"}
},
{
"id":"corridor",
"desc":"You are in a narrow corridor with many doors, but there is a special door at the far end of the corridor.",
"exits":{"far end":"tvroom"}
},
{
"id":"tvroom",
"desc":"You are in a white room with many TV screens. An old man turns around and says 'I am the architect...' he goes on to speak in a very monotone voice and with many unnecessarily complex words so I'll skip all that. Anyway there are two doors, one to your left and one to your right.",
"exits":{"left":"street","right":"lobby"}
},
{
"id":"street",
"desc":"You are outdoors, in a street lined with many agents. It is raining very heavily.",
"exits":{}
}
],
"objects":[
{
"id":"gun",
"desc":"It is a normal hand gun.",
"initialroom":"lobby"
},
{
"id":"cat",
"desc":"It looks totally harmless. But have you seen this cat before?",
"initialroom":"catroom"
}
],
"enemies":[
{
"id":"agent",
"desc":"The agent is wearing sunglasses and an earpiece.",
"aggressiveness":100,
"initialroom":"catroom",
"killedby":["gun"],
"intro_msg":"There is an agent!",
"successful_kill_msg":"You shot him dead.",
"unsuccessful_kill_msg":"You are overpowered by the agent and get killed.",
"unsuccessful_escape_msg":"You ignored the agent but he killed you."
},
{
"id":"agents",
"aggressiveness":100,
"desc":"They all look identical.",
"initialroom":"corridor",
"killedby":[],
"intro_msg":"There are many agents!",
"successful_kill_msg":"You defeated some of them with your bare hands (coz you know kung-fu!) and while your teammates (yes you have teammates, I forgot to mention that bit) engage the others, you see that door is open.",
"unsuccessful_kill_msg":"(nah you'll never see this)",
"unsuccessful_escape_msg":"You try going to the door straight but there are too many agents and they killed you."
},
{
"id":"Agent Smith",
"desc":"You met him many times before. He is very angry.",
"aggressiveness":100,
"initialroom":"street",
"killedby":[],
"intro_msg":"Agent Smith is standing in the middle of the street.",
"successful_kill_msg":"After a dragonball style fight you eventually won!",
"unsuccessful_kill_msg":"(nah)",
"unsuccessful_escape_msg":"(nah)"
}
],
"player":{
"initialroom":"lobby"
},
"objective":{
"type":"kill",
"what":["Agent Smith"]
}
}