diff --git a/src/Layers/xrRenderPC_R1/LightProjector.cpp b/src/Layers/xrRenderPC_R1/LightProjector.cpp index 7db73586626..13df91561be 100644 --- a/src/Layers/xrRenderPC_R1/LightProjector.cpp +++ b/src/Layers/xrRenderPC_R1/LightProjector.cpp @@ -243,7 +243,7 @@ void CLightProjector::calculate() v.sub(v_Cs, v_C); ; #ifdef DEBUG - if ((v.x * v.x + v.y * v.y + v.z * v.z) <= flt_zero) + if ((v.x * v.x + v.y * v.y + v.z * v.z) <= flt_min) { IGameObject* OO = dynamic_cast(R.O); Msg("Object[%s] Visual[%s] has invalid position. ", *OO->cName(), *OO->cNameVisual()); @@ -274,7 +274,7 @@ void CLightProjector::calculate() } #endif // handle invalid object-bug - if ((v.x * v.x + v.y * v.y + v.z * v.z) <= flt_zero) + if ((v.x * v.x + v.y * v.y + v.z * v.z) <= flt_min) { // invalidate record, so that object will be unshadowed, but doesn't crash R.dwTimeValid = Device.dwTimeGlobal; diff --git a/src/utils/xrAI/space_restrictor_wrapper.cpp b/src/utils/xrAI/space_restrictor_wrapper.cpp index 50f9d1bf5b7..4369dfbba4a 100644 --- a/src/utils/xrAI/space_restrictor_wrapper.cpp +++ b/src/utils/xrAI/space_restrictor_wrapper.cpp @@ -147,7 +147,7 @@ void CSpaceRestrictorWrapper::fill_shape(const CShapeData::shape_def& shape) Fvector().set(-.5f, +.5f, -.5f), Fvector().set(-.5f, +.5f, +.5f), Fvector().set(+.5f, -.5f, -.5f), Fvector().set(+.5f, -.5f, +.5f), Fvector().set(+.5f, +.5f, -.5f), Fvector().set(+.5f, +.5f, +.5f)}; start = Fvector().set(flt_max, flt_max, flt_max); - dest = Fvector().set(flt_min, flt_min, flt_min); + dest = Fvector().set(flt_lowest, flt_lowest, flt_lowest); Fmatrix Q; Q.mul_43(m_xform, shape.data.box); Fvector temp; diff --git a/src/utils/xrLC/OGF_Face.cpp b/src/utils/xrLC/OGF_Face.cpp index 5087d8c6bb1..0b5ea68e6e3 100644 --- a/src/utils/xrLC/OGF_Face.cpp +++ b/src/utils/xrLC/OGF_Face.cpp @@ -210,7 +210,7 @@ void OGF::Optimize() // 1. Calc bounds Fvector2 Tmin,Tmax; Tmin.set(flt_max,flt_max); - Tmax.set(flt_min,flt_min); + Tmax.set(flt_lowest,flt_lowest); for (size_t j=0; j& _matrix::invert(const _matrix& a) // important: this is 4x3 a._12 * (a._21 * a._33 - a._23 * a._31) + a._13 * (a._21 * a._32 - a._22 * a._31)); - VERIFY(_abs(fDetInv) > flt_zero); + VERIFY(_abs(fDetInv) > flt_min); fDetInv = 1.0f / fDetInv; _11 = fDetInv * (a._22 * a._33 - a._23 * a._32); @@ -188,7 +188,7 @@ bool _matrix::invert_b(const _matrix& a) // important: this is 4x3 inver a._12 * (a._21 * a._33 - a._23 * a._31) + a._13 * (a._21 * a._32 - a._22 * a._31)); - if (_abs(fDetInv) <= flt_zero) return false; + if (_abs(fDetInv) <= flt_min) return false; fDetInv = 1.0f / fDetInv; _11 = fDetInv * (a._22 * a._33 - a._23 * a._32); @@ -234,7 +234,7 @@ _matrix& _matrix::invert_44(const _matrix& a) T A14 = -(a21 * mn3 - a22 * mn5 + a23 * mn6); T detInv = a11 * A11 + a12 * A12 + a13 * A13 + a14 * A14; - VERIFY(_abs(detInv) > flt_zero); + VERIFY(_abs(detInv) > flt_min); detInv = 1.f / detInv; diff --git a/src/utils/xrMiscMath/vector.cpp b/src/utils/xrMiscMath/vector.cpp index cba68b9fe96..d1e8c993454 100644 --- a/src/utils/xrMiscMath/vector.cpp +++ b/src/utils/xrMiscMath/vector.cpp @@ -315,7 +315,7 @@ _vector3& _vector3::normalize_safe() template _vector3& _vector3::normalize(const _vector3& v) { - VERIFY((v.x*v.x + v.y*v.y + v.z*v.z) > flt_zero); + VERIFY((v.x*v.x + v.y*v.y + v.z*v.z) > flt_min); T mag = _sqrt(1 / (v.x*v.x + v.y*v.y + v.z*v.z)); x = v.x*mag; y = v.y*mag; diff --git a/src/xrCDB/Frustum.cpp b/src/xrCDB/Frustum.cpp index 23bdbea8946..8bb641a97d1 100644 --- a/src/xrCDB/Frustum.cpp +++ b/src/xrCDB/Frustum.cpp @@ -307,7 +307,7 @@ void CFrustum::SimplifyPoly_AABB(sPoly* poly, Fplane& plane) // Project and find extents Fvector2 min, max; min.set(flt_max, flt_max); - max.set(flt_min, flt_min); + max.set(flt_lowest, flt_lowest); for (auto& v : *poly) { Fvector2 tmp; diff --git a/src/xrCore/_fbox.h b/src/xrCore/_fbox.h index efb0934fa13..041dc61ba4a 100644 --- a/src/xrCore/_fbox.h +++ b/src/xrCore/_fbox.h @@ -67,7 +67,7 @@ struct Fbox3 auto& invalidate() { vMin.set(type_max, type_max, type_max); - vMax.set(type_min, type_min, type_min); + vMax.set(type_lowest, type_lowest, type_lowest); return *this; } diff --git a/src/xrCore/_fbox2.h b/src/xrCore/_fbox2.h index b04bf38820e..8277b5c3cf8 100644 --- a/src/xrCore/_fbox2.h +++ b/src/xrCore/_fbox2.h @@ -57,7 +57,7 @@ struct Fbox2 auto& invalidate() { min.set(type_max, type_max); - max.set(type_min, type_min); + max.set(type_lowest, type_lowest); return *this; } diff --git a/src/xrCore/_rect.h b/src/xrCore/_rect.h index 878b5362394..00cbccf2f24 100644 --- a/src/xrCore/_rect.h +++ b/src/xrCore/_rect.h @@ -70,8 +70,8 @@ struct _rect { lt.x = type_max; lt.y = type_max; - rb.x = type_min; - rb.y = type_min; + rb.x = type_lowest; + rb.y = type_lowest; return *this; }; IC bool valide() { return lt.x1 < rb.x && lt.y < rb.y; } diff --git a/src/xrEngine/FDemoPlay.cpp b/src/xrEngine/FDemoPlay.cpp index abd0bcf7fd1..2425dbec9b2 100644 --- a/src/xrEngine/FDemoPlay.cpp +++ b/src/xrEngine/FDemoPlay.cpp @@ -114,7 +114,7 @@ void CDemoPlay::stat_Stop() // min/max/average rfps_min = flt_max; - rfps_max = flt_min; + rfps_max = flt_lowest; rfps_middlepoint = 0; // Filtered FPS diff --git a/src/xrEngine/xrSASH.cpp b/src/xrEngine/xrSASH.cpp index 12be558ae83..d786cf2c4a7 100644 --- a/src/xrEngine/xrSASH.cpp +++ b/src/xrEngine/xrSASH.cpp @@ -160,7 +160,7 @@ void xrSASH::ReportNative(pcstr pszTestName) // min/max/average float fMinFps = flt_max; - float fMaxFps = flt_min; + float fMaxFps = flt_lowest; const u32 iWindowSize = 15; diff --git a/src/xrGame/DynamicHeightMap.cpp b/src/xrGame/DynamicHeightMap.cpp index 2ddddc59443..2627f1b4284 100644 --- a/src/xrGame/DynamicHeightMap.cpp +++ b/src/xrGame/DynamicHeightMap.cpp @@ -211,7 +211,7 @@ float CHM_Static::Query(float x, float z) // void CHM_Dynamic::Update() {} -float CHM_Dynamic::Query(float x, float z) { return flt_min; } +float CHM_Dynamic::Query(float x, float z) { return flt_lowest; } // float CHeightMap::Query(float x, float z) { diff --git a/src/xrGame/DynamicHeightMap.h b/src/xrGame/DynamicHeightMap.h index a814cb9349d..6ac63bdd7d5 100644 --- a/src/xrGame/DynamicHeightMap.h +++ b/src/xrGame/DynamicHeightMap.h @@ -31,7 +31,7 @@ class CHM_Static { for (u32 i = 0; i < dhm_precision; ++i) for (u32 j = 0; j < dhm_precision; ++j) - data[i][j] = flt_min; + data[i][j] = flt_lowest; } Slot() { diff --git a/src/xrGame/Level_bullet_manager_firetrace.cpp b/src/xrGame/Level_bullet_manager_firetrace.cpp index 5b36c7c23fd..5f5daaffa57 100644 --- a/src/xrGame/Level_bullet_manager_firetrace.cpp +++ b/src/xrGame/Level_bullet_manager_firetrace.cpp @@ -237,7 +237,7 @@ void CBulletManager::FireShotmark(SBullet* bullet, const Fvector& vDir, const Fv if ((ps_name && ShowMark) || (bullet->flags.explosive && bStatic)) { VERIFY2((particle_dir.x * particle_dir.x + particle_dir.y * particle_dir.y + particle_dir.z * particle_dir.z) > - flt_zero, + flt_min, make_string("[%f][%f][%f]", VPUSH(particle_dir))); Fmatrix pos; pos.k.normalize(particle_dir); diff --git a/src/xrGame/WeaponBinocularsVision.cpp b/src/xrGame/WeaponBinocularsVision.cpp index 32e15dda659..34bda892a62 100644 --- a/src/xrGame/WeaponBinocularsVision.cpp +++ b/src/xrGame/WeaponBinocularsVision.cpp @@ -89,7 +89,7 @@ void SBinocVisibleObj::Update() Fmatrix xform; xform.mul(Device.mFullTransform, m_object->XFORM()); - Fvector2 mn = {flt_max, flt_max}, mx = {flt_min, flt_min}; + Fvector2 mn = {flt_max, flt_max}, mx = {flt_lowest, flt_lowest}; for (u32 k = 0; k < 8; ++k) { diff --git a/src/xrGame/ai/monsters/basemonster/base_monster.cpp b/src/xrGame/ai/monsters/basemonster/base_monster.cpp index 2b8cf89c236..0429a1ff2b9 100644 --- a/src/xrGame/ai/monsters/basemonster/base_monster.cpp +++ b/src/xrGame/ai/monsters/basemonster/base_monster.cpp @@ -1037,7 +1037,7 @@ float CBaseMonster::get_screen_space_coverage_diagonal() Fmatrix xform; xform.mul(Device.mFullTransform, XFORM()); - Fvector2 mn = {flt_max, flt_max}, mx = {flt_min, flt_min}; + Fvector2 mn = {flt_max, flt_max}, mx = {flt_lowest, flt_lowest}; for (u32 k = 0; k < 8; ++k) { diff --git a/src/xrGame/ai_obstacle.cpp b/src/xrGame/ai_obstacle.cpp index c887b572f28..441f2e8037c 100644 --- a/src/xrGame/ai_obstacle.cpp +++ b/src/xrGame/ai_obstacle.cpp @@ -164,7 +164,7 @@ void ai_obstacle::compute_matrix(Fmatrix& result, const Fvector& additional) void ai_obstacle::prepare_inside(Fvector& min, Fvector& max) { min = Fvector().set(flt_max, flt_max, flt_max); - max = Fvector().set(flt_min, flt_min, flt_min); + max = Fvector().set(flt_lowest, flt_lowest, flt_lowest); Fmatrix matrix; float half_cell_size = (use_additional_radius ? 1.f : 0.f) * ai().level_graph().header().cell_size() * .5f; diff --git a/src/xrGame/inventory_upgrade_manager.cpp b/src/xrGame/inventory_upgrade_manager.cpp index 0f14436e22f..81e7efac5f7 100644 --- a/src/xrGame/inventory_upgrade_manager.cpp +++ b/src/xrGame/inventory_upgrade_manager.cpp @@ -493,7 +493,7 @@ LPCSTR Manager::get_upgrade_by_index(CInventoryItem& item, Ivector2 const& index bool Manager::compute_range(LPCSTR parameter, float& low, float& high) { low = flt_max; - high = flt_min; + high = flt_lowest; Roots_type::iterator ib = m_roots.begin(); Roots_type::iterator ie = m_roots.end(); @@ -509,7 +509,7 @@ bool Manager::compute_range(LPCSTR parameter, float& low, float& high) compute_range_section(((*uib).second)->section(), parameter, low, high); } - return (low != flt_max) && (high != flt_min); + return (low != flt_max) && (high != flt_lowest); } void Manager::compute_range_section(LPCSTR section, LPCSTR parameter, float& low, float& high) diff --git a/src/xrGame/smart_cover_detail.h b/src/xrGame/smart_cover_detail.h index 877a0cd5357..7e548666d23 100644 --- a/src/xrGame/smart_cover_detail.h +++ b/src/xrGame/smart_cover_detail.h @@ -19,10 +19,10 @@ namespace detail { typedef RestrictionSpace::CTimeIntrusiveBase intrusive_base_time; -float parse_float(luabind::adl::object const& table, LPCSTR identifier, float const& min_threshold = flt_min, +float parse_float(luabind::adl::object const& table, LPCSTR identifier, float const& min_threshold = flt_lowest, float const& max_threshold = flt_max); bool parse_float(float& output, luabind::adl::object const& table, LPCSTR identifier, - float const& min_threshold = flt_min, float const& max_threshold = flt_max); + float const& min_threshold = flt_lowest, float const& max_threshold = flt_max); LPCSTR parse_string(luabind::adl::object const& table, LPCSTR identifier); void parse_table(luabind::adl::object const& table, LPCSTR identifier, luabind::adl::object& result); bool parse_bool(luabind::adl::object const& table, LPCSTR identifier); diff --git a/src/xrGame/space_restriction_shape.cpp b/src/xrGame/space_restriction_shape.cpp index 59b3dcb3cb0..bad77ac7100 100644 --- a/src/xrGame/space_restriction_shape.cpp +++ b/src/xrGame/space_restriction_shape.cpp @@ -61,7 +61,7 @@ void CSpaceRestrictionShape::fill_shape(const CCF_Shape::shape_def& shape) Fvector().set(-.5f, +.5f, -.5f), Fvector().set(-.5f, +.5f, +.5f), Fvector().set(+.5f, -.5f, -.5f), Fvector().set(+.5f, -.5f, +.5f), Fvector().set(+.5f, +.5f, -.5f), Fvector().set(+.5f, +.5f, +.5f)}; start = Fvector().set(flt_max, flt_max, flt_max); - dest = Fvector().set(flt_min, flt_min, flt_min); + dest = Fvector().set(flt_lowest, flt_lowest, flt_lowest); Fmatrix Q; Q.mul_43(m_restrictor->XFORM(), shape.data.box); Fvector temp; diff --git a/src/xrServerEntities/PropertiesListHelper.h b/src/xrServerEntities/PropertiesListHelper.h index d72ad5565d6..3be05cb7d35 100644 --- a/src/xrServerEntities/PropertiesListHelper.h +++ b/src/xrServerEntities/PropertiesListHelper.h @@ -84,9 +84,9 @@ class CPropHelper : public IPropHelper PropItemVec& items, shared_str key, float* val, float mn = 0.f, float mx = 86400.f); virtual ShortcutValue* CreateShortcut(PropItemVec& items, shared_str key, xr_shortcut* val); - virtual FloatValue* CreateAngle(PropItemVec& items, shared_str key, float* val, float mn = flt_min, + virtual FloatValue* CreateAngle(PropItemVec& items, shared_str key, float* val, float mn = flt_lowest, float mx = flt_max, float inc = 0.01f, int decim = 2); - virtual VectorValue* CreateAngle3(PropItemVec& items, shared_str key, Fvector* val, float mn = flt_min, + virtual VectorValue* CreateAngle3(PropItemVec& items, shared_str key, Fvector* val, float mn = flt_lowest, float mx = flt_max, float inc = 0.01f, int decim = 2); virtual RTextValue* CreateName(PropItemVec& items, shared_str key, shared_str* val, ListItem* owner); virtual RTextValue* CreateNameCB(PropItemVec& items, shared_str key, shared_str* val, diff --git a/src/xrServerEntities/alife_monster_brain.cpp b/src/xrServerEntities/alife_monster_brain.cpp index f7fcdb0dc11..10a3ed088bd 100644 --- a/src/xrServerEntities/alife_monster_brain.cpp +++ b/src/xrServerEntities/alife_monster_brain.cpp @@ -107,7 +107,7 @@ void CALifeMonsterBrain::select_task(const bool forced) m_last_search_time = current_time; - float best_value = flt_min; + float best_value = flt_lowest; CALifeSmartTerrainRegistry::OBJECTS::const_iterator I = ai().alife().smart_terrains().objects().begin(); CALifeSmartTerrainRegistry::OBJECTS::const_iterator E = ai().alife().smart_terrains().objects().end(); for (; I != E; ++I) diff --git a/src/xrServerEntities/xrEProps.h b/src/xrServerEntities/xrEProps.h index fe0b7443db0..e037f3e1b76 100644 --- a/src/xrServerEntities/xrEProps.h +++ b/src/xrServerEntities/xrEProps.h @@ -138,9 +138,9 @@ class XR_EPROPS_API IPropHelper PropItemVec& items, shared_str key, float* val, float mn = 0.f, float mx = 86400.f) = 0; virtual ShortcutValue* CreateShortcut(PropItemVec& items, shared_str key, xr_shortcut* val) = 0; - virtual FloatValue* CreateAngle(PropItemVec& items, shared_str key, float* val, float mn = flt_min, + virtual FloatValue* CreateAngle(PropItemVec& items, shared_str key, float* val, float mn = flt_lowest, float mx = flt_max, float inc = 0.01f, int decim = 2) = 0; - virtual VectorValue* CreateAngle3(PropItemVec& items, shared_str key, Fvector* val, float mn = flt_min, + virtual VectorValue* CreateAngle3(PropItemVec& items, shared_str key, Fvector* val, float mn = flt_lowest, float mx = flt_max, float inc = 0.01f, int decim = 2) = 0; virtual RTextValue* CreateName(PropItemVec& items, shared_str key, shared_str* val, ListItem* owner) = 0; virtual RTextValue* CreateNameCB(PropItemVec& items, shared_str key, shared_str* val, diff --git a/src/xrServerEntities/xrServer_Objects_Alife_Smartcovers.cpp b/src/xrServerEntities/xrServer_Objects_Alife_Smartcovers.cpp index bf38281d3b1..ca9dd1a61e5 100644 --- a/src/xrServerEntities/xrServer_Objects_Alife_Smartcovers.cpp +++ b/src/xrServerEntities/xrServer_Objects_Alife_Smartcovers.cpp @@ -194,7 +194,7 @@ Fvector parse_fvector(luabind::object const& table, LPCSTR identifier) return (luabind::object_cast(result)); } -float parse_float(luabind::object const& table, LPCSTR identifier, float const& min_threshold = flt_min, +float parse_float(luabind::object const& table, LPCSTR identifier, float const& min_threshold = flt_lowest, float const& max_threshold = flt_max) { VERIFY2(luabind::type(table) == LUA_TTABLE, "invalid loophole description passed");