diff --git a/src/xrGame/ActorInput.cpp b/src/xrGame/ActorInput.cpp index 4995979642a..3e52dad3852 100644 --- a/src/xrGame/ActorInput.cpp +++ b/src/xrGame/ActorInput.cpp @@ -1,5 +1,4 @@ #include "stdafx.h" -#include #include "Actor.h" #include "Torch.h" #include "trade.h" @@ -469,7 +468,7 @@ void CActor::ActorUse() if (object) element = (u16)RQ.element; - if (object && Level().IR_GetKeyState(DIK_LSHIFT)) + if (object && Level().IR_GetKeyState(SDL_SCANCODE_LSHIFT)) { bool b_allow = !!pSettings->line_exist("ph_capture_visuals", object->cNameVisual()); if (b_allow && !character_physics_support()->movement()->PHCapture()) @@ -660,9 +659,9 @@ void CActor::NoClipFly(int cmd) Fvector cur_pos; // = Position(); cur_pos.set(0, 0, 0); float scale = 1.0f; - if (pInput->iGetAsyncKeyState(DIK_LSHIFT)) + if (pInput->iGetAsyncKeyState(SDL_SCANCODE_LSHIFT)) scale = 0.25f; - else if (pInput->iGetAsyncKeyState(DIK_LMENU)) + else if (pInput->iGetAsyncKeyState(SDL_SCANCODE_LGUI)) scale = 4.0f; switch (cmd) diff --git a/src/xrGame/Level_input.cpp b/src/xrGame/Level_input.cpp index abdd5754c81..eb9e1aa3e12 100644 --- a/src/xrGame/Level_input.cpp +++ b/src/xrGame/Level_input.cpp @@ -1,5 +1,4 @@ #include "stdafx.h" -#include #include "xrEngine/XR_IOConsole.h" #include "entity_alive.h" #include "game_sv_single.h" diff --git a/src/xrGame/MainMenu.cpp b/src/xrGame/MainMenu.cpp index af25e76e000..89ff84a41a5 100644 --- a/src/xrGame/MainMenu.cpp +++ b/src/xrGame/MainMenu.cpp @@ -8,7 +8,6 @@ #include "xr_Level_controller.h" #include "ui\UITextureMaster.h" #include "ui\UIXmlInit.h" -#include #include #include "ui\UIBtnHint.h" #include "UICursor.h" diff --git a/src/xrGame/StdAfx.h b/src/xrGame/StdAfx.h index cb93962019f..646d6b00b93 100644 --- a/src/xrGame/StdAfx.h +++ b/src/xrGame/StdAfx.h @@ -13,7 +13,6 @@ //#include // ~440 - but it has no include guard! Perhaps that's intentional? #include #include // ~360 -#include // Only ~60, heavy enough to warrant including in pch #include "luabind/luabind.hpp" // luabind/*, almost 5000 #include "xrServerEntities/smart_cast.h" // a lot #include "xrScriptEngine/script_space_forward.hpp" // ~765 // XXX: See to it this goes to pch_script diff --git a/src/xrGame/UIGameCTA.cpp b/src/xrGame/UIGameCTA.cpp index 4dda02e1904..c6918dd1e71 100644 --- a/src/xrGame/UIGameCTA.cpp +++ b/src/xrGame/UIGameCTA.cpp @@ -1,8 +1,6 @@ #include "stdafx.h" #include "UIGameCTA.h" -#include - #include "UITeamPanels.h" #include "game_cl_base.h" diff --git a/src/xrGame/UIGameTDM.cpp b/src/xrGame/UIGameTDM.cpp index 29ef67fa415..370241a143c 100644 --- a/src/xrGame/UIGameTDM.cpp +++ b/src/xrGame/UIGameTDM.cpp @@ -6,7 +6,6 @@ #include "game_cl_TeamDeathmatch.h" #include "ui/TeamInfo.h" -#include #include "Common/object_broker.h" diff --git a/src/xrGame/ai/monsters/bloodsucker/bloodsucker.cpp b/src/xrGame/ai/monsters/bloodsucker/bloodsucker.cpp index 6ffc665cfb2..c9b659f1bfc 100644 --- a/src/xrGame/ai/monsters/bloodsucker/bloodsucker.cpp +++ b/src/xrGame/ai/monsters/bloodsucker/bloodsucker.cpp @@ -21,9 +21,6 @@ #include "ActorCondition.h" #include "PHDestroyable.h" #include "CharacterPhysicsSupport.h" -#ifdef DEBUG -#include -#endif // DEBUG namespace detail { diff --git a/src/xrGame/ai/monsters/controller/controller.cpp b/src/xrGame/ai/monsters/controller/controller.cpp index bb652c04767..b6301b2c32b 100644 --- a/src/xrGame/ai/monsters/controller/controller.cpp +++ b/src/xrGame/ai/monsters/controller/controller.cpp @@ -34,10 +34,6 @@ #include "ai/Monsters/Controller/controller_psy_hit.h" #include "ai/Monsters/monster_cover_manager.h" -#ifdef _DEBUG -#include -#endif - const u32 _pmt_psy_attack_delay = 2000; const float _pmt_psy_attack_min_angle = deg(5); diff --git a/src/xrGame/ai/monsters/dog/dog.cpp b/src/xrGame/ai/monsters/dog/dog.cpp index 1a3d35bfb12..a4aed68a85e 100644 --- a/src/xrGame/ai/monsters/dog/dog.cpp +++ b/src/xrGame/ai/monsters/dog/dog.cpp @@ -16,10 +16,6 @@ #include "xrAICore/Navigation/ai_object_location.h" #include "Actor.h" -#ifdef _DEBUG -#include -#endif - CAI_Dog::CAI_Dog() { StateMan = new CStateManagerDog(this); diff --git a/src/xrGame/ai/monsters/pseudodog/pseudodog.cpp b/src/xrGame/ai/monsters/pseudodog/pseudodog.cpp index a75030d3e9b..d21bb1164f4 100644 --- a/src/xrGame/ai/monsters/pseudodog/pseudodog.cpp +++ b/src/xrGame/ai/monsters/pseudodog/pseudodog.cpp @@ -10,7 +10,6 @@ #include "ai/monsters/control_movement_base.h" #ifdef _DEBUG -#include #include "xrAICore/Navigation/ai_object_location.h" #include "level_debug.h" #include "xrAICore/Navigation/level_graph.h" diff --git a/src/xrGame/ai/monsters/snork/snork.cpp b/src/xrGame/ai/monsters/snork/snork.cpp index f31250459d0..a9c2fca0f31 100644 --- a/src/xrGame/ai/monsters/snork/snork.cpp +++ b/src/xrGame/ai/monsters/snork/snork.cpp @@ -10,7 +10,6 @@ #include "ai/monsters/control_movement_base.h" #include "PHMovementControl.h" #ifdef _DEBUG -#include #include "Actor.h" #include "xrAICore/Navigation/ai_object_location.h" #include "level_debug.h" diff --git a/src/xrGame/ai/monsters/zombie/zombie.cpp b/src/xrGame/ai/monsters/zombie/zombie.cpp index 323a8eaaf32..65805b3ec8d 100644 --- a/src/xrGame/ai/monsters/zombie/zombie.cpp +++ b/src/xrGame/ai/monsters/zombie/zombie.cpp @@ -9,10 +9,6 @@ #include "ai/monsters/control_animation_base.h" #include "ai/monsters/control_movement_base.h" -#ifdef _DEBUG -#include -#endif - CZombie::CZombie() { StateMan = new CStateManagerZombie(this); diff --git a/src/xrGame/game_cl_deathmatch.cpp b/src/xrGame/game_cl_deathmatch.cpp index 9635c90b4db..c9235a54291 100644 --- a/src/xrGame/game_cl_deathmatch.cpp +++ b/src/xrGame/game_cl_deathmatch.cpp @@ -12,7 +12,6 @@ #include "ui/UIMapDesc.h" #include "ui/UIMessageBoxEx.h" #include "ui/UIVote.h" -#include "dinput.h" #include "gamepersistent.h" #include "string_table.h" #include "map_manager.h" diff --git a/src/xrGame/game_cl_mp.cpp b/src/xrGame/game_cl_mp.cpp index 3afd52dba5d..81711d07590 100644 --- a/src/xrGame/game_cl_mp.cpp +++ b/src/xrGame/game_cl_mp.cpp @@ -5,7 +5,6 @@ #include "Actor.h" #include "ExplosiveItem.h" #include "Level.h" -#include #include "CustomZone.h" #include "game_base_kill_type.h" #include "game_base_menu_events.h" diff --git a/src/xrGame/ui/ChangeWeatherDialog.cpp b/src/xrGame/ui/ChangeWeatherDialog.cpp index 60d0a0fee17..7242a8970dc 100644 --- a/src/xrGame/ui/ChangeWeatherDialog.cpp +++ b/src/xrGame/ui/ChangeWeatherDialog.cpp @@ -5,7 +5,6 @@ #include "game_cl_teamdeathmatch.h" #include "UIKickPlayer.h" #include "UIChangeMap.h" -#include #include "xrEngine/XR_IOConsole.h" #include "UIMapList.h" #include "UIGameCustom.h" diff --git a/src/xrGame/ui/UICDkey.cpp b/src/xrGame/ui/UICDkey.cpp index 1cc978e7dbe..1cbbf599610 100644 --- a/src/xrGame/ui/UICDkey.cpp +++ b/src/xrGame/ui/UICDkey.cpp @@ -8,7 +8,6 @@ #include "xrGameSpy/xrGameSpy_MainDefs.h" #include "player_name_modifyer.h" #include "xrGameSpy/GameSpy_GP.h" -#include #include "xrCore/os_clipboard.h" string64 gsCDKey = ""; diff --git a/src/xrGame/ui/UIChangeMap.cpp b/src/xrGame/ui/UIChangeMap.cpp index e7812fb056b..11b7a66f750 100644 --- a/src/xrGame/ui/UIChangeMap.cpp +++ b/src/xrGame/ui/UIChangeMap.cpp @@ -77,7 +77,6 @@ void CUIChangeMap::InitChangeMap(CUIXml& xml_doc) FillUpList(); } -#include bool CUIChangeMap::OnKeyboardAction(SDL_Scancode dik, EUIMessages keyboard_action) { if (dik == SDL_SCANCODE_ESCAPE) diff --git a/src/xrGame/ui/UIDebugFonts.cpp b/src/xrGame/ui/UIDebugFonts.cpp index 5646d4fc668..fe3c357c1f0 100644 --- a/src/xrGame/ui/UIDebugFonts.cpp +++ b/src/xrGame/ui/UIDebugFonts.cpp @@ -1,7 +1,6 @@ #include "StdAfx.h" #include "UIDebugFonts.h" #include "UIDialogHolder.h" -#include "dinput.h" CUIDebugFonts::CUIDebugFonts() { diff --git a/src/xrGame/ui/UIDemoPlayControl.cpp b/src/xrGame/ui/UIDemoPlayControl.cpp index 58292c9cf1f..a555e50d40e 100644 --- a/src/xrGame/ui/UIDemoPlayControl.cpp +++ b/src/xrGame/ui/UIDemoPlayControl.cpp @@ -5,7 +5,6 @@ #include "UIPropertiesBox.h" #include "UIListBox.h" #include "UIListBoxItem.h" -#include #include "UIDemoPlayControl.h" #include "UICursor.h" #include "xrEngine/XR_IOConsole.h" diff --git a/src/xrGame/ui/UIEditBox.cpp b/src/xrGame/ui/UIEditBox.cpp index 95884e85dbe..82a3c9f0d01 100644 --- a/src/xrGame/ui/UIEditBox.cpp +++ b/src/xrGame/ui/UIEditBox.cpp @@ -3,7 +3,6 @@ ////////////////////////////////////////////////////////////////////// #include "stdafx.h" -#include #include "uieditbox.h" #include "UIFrameLineWnd.h" diff --git a/src/xrGame/ui/UIKickPlayer.cpp b/src/xrGame/ui/UIKickPlayer.cpp index 408294188dd..4cad30a38e6 100644 --- a/src/xrGame/ui/UIKickPlayer.cpp +++ b/src/xrGame/ui/UIKickPlayer.cpp @@ -83,7 +83,6 @@ void CUIKickPlayer::InitKick(CUIXml& xml_doc) m_ban_sec_label->Show(false); } -#include bool CUIKickPlayer::OnKeyboardAction(SDL_Scancode dik, EUIMessages keyboard_action) { if (dik == SDL_SCANCODE_ESCAPE) diff --git a/src/xrGame/ui/UIMMShniaga.cpp b/src/xrGame/ui/UIMMShniaga.cpp index 360fcc16c00..d09f34d0813 100644 --- a/src/xrGame/ui/UIMMShniaga.cpp +++ b/src/xrGame/ui/UIMMShniaga.cpp @@ -337,8 +337,6 @@ void CUIMMShniaga::OnBtnClick() GetMessageTarget()->SendMessage(m_selected, BUTTON_CLICKED); } -#include - bool CUIMMShniaga::OnKeyboardAction(SDL_Scancode dik, EUIMessages keyboard_action) { if (WINDOW_KEY_PRESSED == keyboard_action) diff --git a/src/xrGame/ui/UIMPAdminMenu.cpp b/src/xrGame/ui/UIMPAdminMenu.cpp index 71b892ee721..fd9ecc90a34 100644 --- a/src/xrGame/ui/UIMPAdminMenu.cpp +++ b/src/xrGame/ui/UIMPAdminMenu.cpp @@ -11,7 +11,6 @@ #include "UIMessageBox.h" #include "UIMessageBoxEx.h" #include "xrEngine/xr_ioconsole.h" -#include CUIMpAdminMenu::CUIMpAdminMenu() { diff --git a/src/xrGame/ui/UIMainIngameWnd.cpp b/src/xrGame/ui/UIMainIngameWnd.cpp index 192f05f0eb9..73e647ceeac 100644 --- a/src/xrGame/ui/UIMainIngameWnd.cpp +++ b/src/xrGame/ui/UIMainIngameWnd.cpp @@ -2,7 +2,6 @@ #include "UIMainIngameWnd.h" #include "UIMessagesWindow.h" #include "UIZoneMap.h" -#include #include "Actor.h" #include "ActorCondition.h" #include "EntityCondition.h" diff --git a/src/xrGame/ui/UIMapDesc.cpp b/src/xrGame/ui/UIMapDesc.cpp index d156e26c799..56f298095af 100644 --- a/src/xrGame/ui/UIMapDesc.cpp +++ b/src/xrGame/ui/UIMapDesc.cpp @@ -10,7 +10,6 @@ #include "game_cl_teamdeathmatch.h" #include "UIMapInfo.h" #include "xr_level_controller.h" -#include #include "UIStatsPlayerList.h" CUIMapDesc::CUIMapDesc() diff --git a/src/xrGame/ui/UIMessageBoxEx.cpp b/src/xrGame/ui/UIMessageBoxEx.cpp index 42c001f98ec..acbf48e5983 100644 --- a/src/xrGame/ui/UIMessageBoxEx.cpp +++ b/src/xrGame/ui/UIMessageBoxEx.cpp @@ -2,7 +2,6 @@ #include "UIMessageBox.h" #include "UIMessageBoxEx.h" #include "UIDialogHolder.h" -#include CUIMessageBoxEx::CUIMessageBoxEx() { diff --git a/src/xrGame/ui/UIMpTradeWnd_items.cpp b/src/xrGame/ui/UIMpTradeWnd_items.cpp index 8ca805b581f..6bba4e8402a 100644 --- a/src/xrGame/ui/UIMpTradeWnd_items.cpp +++ b/src/xrGame/ui/UIMpTradeWnd_items.cpp @@ -852,8 +852,6 @@ void CUIMpTradeWnd::DumpPreset(ETradePreset idx) #endif // #ifndef MASTER_GOLD } -#include - void CUICellItemTradeMenuDraw::OnDraw(CUICellItem* cell) { Fvector2 pos; diff --git a/src/xrGame/ui/UIMpTradeWnd_misc.cpp b/src/xrGame/ui/UIMpTradeWnd_misc.cpp index 3e19f8abead..a62da258b28 100644 --- a/src/xrGame/ui/UIMpTradeWnd_misc.cpp +++ b/src/xrGame/ui/UIMpTradeWnd_misc.cpp @@ -9,7 +9,6 @@ #include "inventory_item.h" #include "PhysicsShellHolder.h" #include "Common/object_broker.h" -#include #include "UICellCustomItems.h" bool CUIMpTradeWnd::OnKeyboardAction(SDL_Scancode dik, EUIMessages keyboard_action) diff --git a/src/xrGame/ui/UIMpTradeWnd_trade.cpp b/src/xrGame/ui/UIMpTradeWnd_trade.cpp index a188d0d57bb..b957c51c215 100644 --- a/src/xrGame/ui/UIMpTradeWnd_trade.cpp +++ b/src/xrGame/ui/UIMpTradeWnd_trade.cpp @@ -5,7 +5,6 @@ #include "UICellItem.h" #include "UIDragDropListEx.h" #include "UICellCustomItems.h" -#include #include "game_cl_deathmatch.h" #include "game_cl_capture_the_artefact.h" diff --git a/src/xrGame/ui/UIServerInfo.cpp b/src/xrGame/ui/UIServerInfo.cpp index 4fe79ef3f3c..e7901d494fa 100644 --- a/src/xrGame/ui/UIServerInfo.cpp +++ b/src/xrGame/ui/UIServerInfo.cpp @@ -8,7 +8,6 @@ #include "UIGameCustom.h" #include "Level.h" #include "game_cl_mp.h" -#include #include "ximage.h" #include "xmemfile.h" diff --git a/src/xrGame/ui/UISkinSelector.cpp b/src/xrGame/ui/UISkinSelector.cpp index c77ffcfd739..fa6d1ce64b4 100644 --- a/src/xrGame/ui/UISkinSelector.cpp +++ b/src/xrGame/ui/UISkinSelector.cpp @@ -1,5 +1,4 @@ #include "StdAfx.h" -#include #include "UISkinSelector.h" #include "UIXmlInit.h" #include "UIAnimatedStatic.h" diff --git a/src/xrGame/ui/UISpeechMenu.cpp b/src/xrGame/ui/UISpeechMenu.cpp index 13c3e4ae026..a6afe64c699 100644 --- a/src/xrGame/ui/UISpeechMenu.cpp +++ b/src/xrGame/ui/UISpeechMenu.cpp @@ -5,7 +5,6 @@ #include "UIGameCustom.h" #include "UIXmlInit.h" #include "game_cl_mp.h" -#include #include "Level.h" #include "string_table.h" diff --git a/src/xrGame/ui/UITalkDialogWnd.cpp b/src/xrGame/ui/UITalkDialogWnd.cpp index 6b7cbf48b31..860036282e3 100644 --- a/src/xrGame/ui/UITalkDialogWnd.cpp +++ b/src/xrGame/ui/UITalkDialogWnd.cpp @@ -13,7 +13,6 @@ #include "Level.h" #include "Actor.h" #include "alife_registry_wrappers.h" -#include "dinput.h" #define TALK_XML "talk.xml" diff --git a/src/xrGame/ui/UIVotingCategory.cpp b/src/xrGame/ui/UIVotingCategory.cpp index 1223243cec0..1971b431a35 100644 --- a/src/xrGame/ui/UIVotingCategory.cpp +++ b/src/xrGame/ui/UIVotingCategory.cpp @@ -91,21 +91,19 @@ void CUIVotingCategory::SendMessage(CUIWindow* pWnd, s16 msg, void* pData) } } -#include - bool CUIVotingCategory::OnKeyboardAction(SDL_Scancode dik, EUIMessages keyboard_action) { CUIDialogWnd::OnKeyboardAction(dik, keyboard_action); if (WINDOW_KEY_PRESSED == keyboard_action) { - if (DIK_ESCAPE == dik) + if (SDL_SCANCODE_ESCAPE == dik) { OnBtnCancel(); return true; } - if (dik >= DIK_1 && dik <= DIK_7) - OnBtn(dik - DIK_1); + if (dik >= SDL_SCANCODE_1 && dik <= SDL_SCANCODE_7) + OnBtn(dik - SDL_SCANCODE_1); return true; } return false; diff --git a/src/xrGame/xr_level_controller.cpp b/src/xrGame/xr_level_controller.cpp index a87e147d71b..b2ec8caffb8 100644 --- a/src/xrGame/xr_level_controller.cpp +++ b/src/xrGame/xr_level_controller.cpp @@ -1,5 +1,4 @@ #include "stdafx.h" -#include #include #include "xrEngine/xr_ioconsole.h" #include "xrEngine/xr_input.h"