diff --git a/src/Layers/xrRenderPC_GL/blender_light_mask.cpp b/src/Layers/xrRenderPC_GL/blender_light_mask.cpp index c4aba261813..acf16ab1ca6 100644 --- a/src/Layers/xrRenderPC_GL/blender_light_mask.cpp +++ b/src/Layers/xrRenderPC_GL/blender_light_mask.cpp @@ -30,6 +30,7 @@ void CBlender_accum_direct_mask::Compile(CBlender_Compile& C) //C.r_Pass ("null", "accum_sun_mask", false, FALSE,FALSE,TRUE,D3DBLEND_ZERO,D3DBLEND_ONE,TRUE,1); //C.r_Pass ("stub_notransform","accum_sun_mask", false, FALSE,FALSE,TRUE,D3DBLEND_ZERO,D3DBLEND_ONE,TRUE,1); C.r_Pass ("stub_notransform_t","accum_sun_mask_nomsaa", false, FALSE,FALSE,TRUE,D3DBLEND_ZERO,D3DBLEND_ONE,TRUE,1); + C.r_Sampler_rtf ("s_diffuse", r2_RT_albedo); C.r_Sampler_rtf ("s_normal", r2_RT_N); C.r_Sampler_rtf ("s_position", r2_RT_P); C.r_ColorWriteEnable(false, false, false, false);