diff --git a/doc/howto/build.txt b/doc/howto/build.txt index 1dc6f2a5bd7..8eaa116b5d2 100644 --- a/doc/howto/build.txt +++ b/doc/howto/build.txt @@ -2,9 +2,8 @@ TITLE: X-Ray 1.6 build and setup instructions Build: ------ -By default, all libraries mentioned below (except Windows/DirectX SDK) are assumed to be in the directory -defined by XRAY_16X_LIBS environment variable. It can be set with following command (run as administrator): - $ setx XRAY_16X_LIBS E:\dev\ /M +By default, all libraries mentioned below (except Windows/DirectX SDK) are assumed to be in +the src\Externals directory. To build X-Ray Engine you'll need following libraries: * OpenSSL: https://www.openssl.org/source @@ -45,10 +44,10 @@ Setup: - eax.dll - wrap_oal.dll - For _bin_rel and _bin_mix: - - Copy BugTrap.dll from %XRAY_16X_LIBS%BugTrap\Bin + - Copy BugTrap.dll from src\Externals\BugTrap\Bin - For _bin_dbg: - - Copy BugTrapD.dll from %XRAY_16X_LIBS%BugTrap\Bin and rename it to BugTrap.dll -- Copy following files from %XRAY_16X_LIBS%OpenSSL\bin to _bin_dbg, _bin_mix and _bin_rel: + - Copy BugTrapD.dll from src\Externals\BugTrap\Bin and rename it to BugTrap.dll +- Copy following files from src\Externals\OpenSSL\bin to _bin_dbg, _bin_mix and _bin_rel: - libeay32.dll - ssleay32.dll - Create soft link to /gamedata in the game installation directory: