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With the new Source Code Editor (Issue #1665) a way to add Node Modules to the automatic build process will be introduces.
More modules have to be added to this build process.
Affected Modules can be found in the static resources in the libs folder, these will no longer have to be copied over by hand (if there is a npm module available).
They may be add them to the nodePaths variable (gulpfile.js), as well as registered as npm module if not already present.
With the new Source Code Editor (Issue #1665) a way to add Node Modules to the automatic build process will be introduces.
More modules have to be added to this build process.
Affected Modules can be found in the static resources in the libs folder, these will no longer have to be copied over by hand (if there is a npm module available).
They may be add them to the nodePaths variable (gulpfile.js), as well as registered as npm module if not already present.
for additional information on how to add modules read the comments.
TODO:
Blockly will mostlikely not be part of this process.
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