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oniStreamDestroy called by VideoStream.destroy() freezes thread #90
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Hi @Windowsfreak, I encountered the same issue while sequentially playing oni recorded files (and destroy the previous oni's). Did you find any solution/workaround? I'm using dynamic library so I cannot spot where the problem is, but at least Xcode shows
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In SimpleViewer.java, switching from Depth to IR or from IR to Depth will cause the old videoStream to be destroyed. But calling the NativeMethod oniStreamDestroy freezes the thread.
(Using OpenNI-Windows-x64-2.2.0.33-Beta)
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