Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

FPS2 drawing minimap with unequal width and height results in bad map drawing and misplaced walls. #46

Open
GuntranHoet opened this issue Apr 13, 2020 · 0 comments

Comments

@GuntranHoet
Copy link

https://github.com/OneLoneCoder/videos/blob/537664947db31529d2d2236deda9105ca19c041c/OneLoneCoder_ComandLineFPS_2.cpp#L377

This should be for (int ny = 0; ny < nMapHeight; ny++) instead.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant