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[PATCH] PixelGameEngine::Construct : vsync=true does nothing #43

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babouaya opened this issue Mar 3, 2020 · 0 comments
Open

[PATCH] PixelGameEngine::Construct : vsync=true does nothing #43

babouaya opened this issue Mar 3, 2020 · 0 comments

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@babouaya
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babouaya commented Mar 3, 2020

When calling Construct with vsync=true, it does nothing.

It can be corrected by calling wglSwapInterval(1) if bEnableVSYNC is true.

0001-Honor-bEnableVSYNC.patch.txt

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