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only export keyframes for node animations #87
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The code for this feature exists, it's commented out though. |
yes, see: #86 (comment) |
@oldmanauz I was the one who implemented this feature. I was unable to come up with a solution on how to export the keyframes, it didn't seem as simple as exporting every frame. |
@sercero I see your logic. Is it better to have a well documented part-implementation that might suit some than potentially never having a solution? |
I would prefer having that part implementation |
@oldmanauz, @paroj: of course I have no problem with more options, mostly my concern is that the option to export every keyframe is still present. Also, I acknowledge that there are cases when exporting only the keyframes is enough, so it is useful of course to have that option as well. Thanks! |
Im not fully happy with this. While I understand the need of it, there are serious drawbacks.
.skeleton
is less evil as that is a binary format not edited by humans..scenes
on the other hand seem to be designed to be human readable. But with unrolling animations you end with something like this:I think in this case, I would just for once advocate for a user-switch (default-off):
(we can also merge this as is and add that later)
Originally posted by @paroj in #86 (comment)
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