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New Python Pygame Fundamentals Workshop #330

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VerisimilitudeX opened this issue Aug 8, 2022 · 0 comments
Open

New Python Pygame Fundamentals Workshop #330

VerisimilitudeX opened this issue Aug 8, 2022 · 0 comments
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new workshop Suggestions/ideas for a new workshop

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@VerisimilitudeX
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Problem
Right now, the Python Pong workshop uses a "find & replace" technique of teaching, meaning that the learner only adds/changes small parts of the code without completely understanding how to make it from scratch, which is fine given time constraints for live workshops (the current pong workshop shouldn't be extended further).

Proposed solution
To help alleviate this problem, another course could be made that teaches only the basics of Pygame, which would help to ensure that the learner understands the various modules built into Pygame. The current Pong workshop progresses directly to complex animation, spending a lot of time on the fundamentals.

The workshop would contain the following topics:

  • Opening a window
  • Declaring points
  • Lines
  • Shapes and colors
  • Mouse and keyboard
  • Time
  • Animation

Let me know what everyone thinks and I'm fully open to all ideas/suggestions!

@VerisimilitudeX VerisimilitudeX added the new workshop Suggestions/ideas for a new workshop label Aug 8, 2022
@VerisimilitudeX VerisimilitudeX self-assigned this Aug 8, 2022
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