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Cargo.toml
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[package]
name = "mobile"
version = "0.1.0"
edition = "2021"
publish = false
[lib]
name = "mobile"
crate-type = ["staticlib", "cdylib"]
[dependencies]
bevy_game = { path = ".." } # ToDo
bevy = { version = "0.15", default-features = false, features = ["android-native-activity"] }
# See https://github.com/bevyengine/bevy/pull/12052
[target.aarch64-apple-ios-sim.dependencies]
bevy = { version = "0.15", default-features = false, features = [
"ios_simulator",
] }
[package.metadata.android]
package = "me.nikl.bevygame" # ToDo
apk_name = "BevyGame" # ToDo same as GAME_OSX_APP_NAME in release workflow
assets = "../assets"
strip = "strip"
resources = "../build/android/res"
build_targets = ["aarch64-linux-android"]
[package.metadata.android.sdk]
target_sdk_version = 33
[package.metadata.android.application]
icon = "@mipmap/icon"
label = "Bevy Game" # ToDo