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Sound FX seem to duplicate/artifacts when exceeding 150ms ping #963

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2 tasks done
brysondev opened this issue Mar 2, 2025 · 0 comments
Open
2 tasks done

Sound FX seem to duplicate/artifacts when exceeding 150ms ping #963

brysondev opened this issue Mar 2, 2025 · 0 comments
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Bug Report Bug Reports made through the "Report Issue" interface in GitHub.

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@brysondev
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Build Info

20250225_f5a07d6

Description

When playing on high-ping servers a few sounds seem to have problems.

  • Cloaking is stretched/delayed and scratchy sounding for both start and stopping cloak
  • Ghost startup sound duplicates on rare occasions after dropping the ghost mid sound.

To Reproduce

  1. Play on a server that exceeds 150ms ping (net_fakelag does work. E.x. net_fakelag 150)
  2. Pick up ghost/enable cloak/enable vision mode.
  3. Enjoy duplicating/artifact sounds.

Expected behavior

Sounds should not duplicate or produce weird artifacts.

Actual behavior

Sounds seem to play twice and artifact.

Operating System

  • Windows
  • Linux

Version/Distro

Windows 10 Pro x86_64; Ubuntu 24.10

Machine's CPU

No response

Machine's GPU

No response

GPU's driver

No response

Build's compiler

MSVC 19.42.34436.0

Additional context and Screenshots

No response

@brysondev brysondev added the Bug Report Bug Reports made through the "Report Issue" interface in GitHub. label Mar 2, 2025
@kassibuss kassibuss marked this as a duplicate of #1000 Mar 12, 2025
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