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Releases: Natashi/Touhou-Danmakufu-ph3sx-2

Touhou Danmakufu ph3sx v.1.10c

10 Aug 03:48
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Change log:

  • Fixed a bug in the UserShotData where rect can override animation_data.
  • Added functionality to change the color of the delay cloud per-shot.
  • Fixed a parser bug with nested single-lined statements.
  • Fixed a rare bug where object IDs may get duplicated when objects are created in rapid succession.
  • Fixed a bug where the default charset for some fonts are incorrectly determined.
  • Utilized UPX Executable Packer to reduce file size.

Touhou Danmakufu ph3sx v.1.10b

06 Aug 11:39
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Fixes some prominent crash bugs present in 1.10a.

Touhou Danmakufu ph3sx v.1.10a

03 Aug 09:07
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Please read "Change Log (Partial).txt", "New Scripting Features.txt", and "New Functions Documentation.txt" for a kinda-complete summary of new functions and features.
New sample scripts are provided in the folder "script/sample".

If it does anything it's not supposed to do, or crash, please report them to me on Discord.
My Discord tag is provided in readme.txt.