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This is from using models taken from official Len'en games, which use the same lighting feature; depending on the mesh's texture's settings, sometimes the lighting doesn't work at all or doesn't work correctly despite the preview in Metasequoia showing it correctly. It's a bit hard to explain, but the issues I found include:
Setting the "value" HSV setting to anything around 70 causes the lighting to not transition smoothly between its lightest and darkest.
Setting "diffuse" to 0 stops the lighting from working entirely.
The text was updated successfully, but these errors were encountered:
This is from using models taken from official Len'en games, which use the same lighting feature; depending on the mesh's texture's settings, sometimes the lighting doesn't work at all or doesn't work correctly despite the preview in Metasequoia showing it correctly. It's a bit hard to explain, but the issues I found include:
The text was updated successfully, but these errors were encountered: