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SpriteDragger

A clean, minimal Cocos2D iPhone example project showing you how to drag a sprite around the screen.

Topics covered in the source code:

  • Creating a minimal App Delegate class to handle creating the window, the GL view and initialize Cocos2D iPhone
  • Receiving ccTouch events from Cocos2D and translating them into dragging a CCSprite
  • Animating the sprite via runAction
  • CCDirector, CCScene, CCSprite, CCColorLayer, CCSequence, CCScaleBy

Notes:

  • Includes an example Xcode project
  • Uses Cocos2d-iPhone version 2.1
  • Project is purposefully non-ARC