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编辑模式增加(超前开发计划) #68

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iam6668 opened this issue Oct 31, 2022 · 2 comments
Closed

编辑模式增加(超前开发计划) #68

iam6668 opened this issue Oct 31, 2022 · 2 comments
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@iam6668
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iam6668 commented Oct 31, 2022

现有的编辑模式依旧像dynamaker一样不是很方便,例如在正常降落速度下观看的谱面内容量较小,频繁切换正面侧面带来的不必要的工作量增加等
对此本人参考了其他游戏的非官方制谱器,个人认为可以仿照出一个不错的编辑方案,便是三个面分为三个部分进行编辑,要写侧面的时候换界面就好,剩下的可以照常,具体方案如图(不好轻喷QAQ)
新编辑模式草图
仅供参考,不合适可以关闭

@NagaseIori NagaseIori added the Duplicate 👋 This issue or pull request already exists label Oct 31, 2022
@NagaseIori
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参考的是 Deenote ?其实我与 Jmak 讨论过后可能更倾向于做 Cylheim 感觉的布局。

UI 计划、布局与新的编辑模式都已在计划中,见 #7

但总之很感谢你的大量建议w

@iam6668
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iam6668 commented Oct 31, 2022

这个其实是看re:phiedit和cylheim想出的办法,其实我想表达的就是把三个面分开写就好,然后我看2.0计划没有啊???可能是我理解错了吧,或是有些专业名词不理解
最后不用客气,能有这么方便又人性化的制谱器并使用是我的荣幸,既然我也玩过一点编程,我也大概知道GitHub咋玩,提出我的建议是我的一点心意,我看到的你没计划的都会说的

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