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Fix VI configuration handling to allow games to run with console-presentation #31

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Mr-Wiseguy opened this issue Jun 2, 2024 · 0 comments
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@Mr-Wiseguy
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Currently, VI configuration changes are applied instantly instead of being delayed until after the next VI event, which prevents projects from using RT64's console presentation mode correctly. This is needed for games that draw to the framebuffer via the CPU.

@AngheloAlf AngheloAlf added the bug Something isn't working label Jun 17, 2024
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