Releases: MrVauxs/foundry-summons
Releases · MrVauxs/foundry-summons
1.7.5
1.7.4
1.7.3
1.7.2
1.7.1
1.7.0
- Made the system support for Foundry Summons more universal. Foundry Summons will now automatically create dummy actors for every actor type in the system, allowing you to summon anything, from PCs to NPCs to Vehicles to Ephemerals or any other actor your system may have.
1.6.2
1.6.1
1.6.0
- The module will now check if the hidden actors required for modules functionality exist in the world (Fixes #16)
- The module will now use default token settings when generating the above mentioned actors (Fixes #15)
- Added a setting to make filtering by Token Images optional (Fixes #17)
- The Summoned creature's Token Disposition is now matching that of the Summoner (Fixes #18)
- The
foundrySummons.openMenu()
function now returns a Promise that is eventually resolved with either the summoned token/s IDs orfalse
if GM denied the request (Fixes #19) - The
creatures
argument in the above function now accepts strings and arrays of strings. Those include:- Actor Name or ID (must be imported into the world)
- Folder Name
- Added a new example macro