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CMakeLists.txt
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CMakeLists.txt
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include(CheckLibraryExists)
include(CheckIncludeFile)
include(CheckSymbolExists)
include(CheckCSourceCompiles)
# Adds the cmake directory to the CMake include path.
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
# X_VCPKG_APPLOCAL_DEPS_INSTALL automatically installs dependencies.
set(X_VCPKG_APPLOCAL_DEPS_INSTALL ON)
cmake_minimum_required(VERSION 3.15)
project("Nugget Doom"
VERSION 4.0.0
DESCRIPTION "Nugget Doom 4.0.0"
HOMEPAGE_URL "https://github.com/MrAlaux/Nugget-Doom"
LANGUAGES C)
set(CMAKE_C_STANDARD 99)
# Set a default build type if none was specified
set(default_build_type "RelWithDebInfo")
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to '${default_build_type}' as none was specified.")
set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE
STRING "Choose the type of build." FORCE)
# Set the possible values of build type for cmake-gui
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
# Prevent in-tree builds.
if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
message(FATAL_ERROR "In-tree builds are not supported.")
endif()
# Hardcoded defines added to configure and resource files.
set(PROJECT_COMPANY "Alaux and contributors")
set(PROJECT_COPYRIGHT "Copyright (C) 1993-2024")
set(PROJECT_LICENSE "GNU General Public License, version 2")
set(PROJECT_STRING "${PROJECT_NAME} ${PROJECT_VERSION}")
set(PROJECT_SHORTNAME "nugget-doom")
set(BASE_PK3 "nugget-doom.pk3")
set(NUGGETDOOM_ICON "nugget-doom.ico")
set(SETUP_ICON "setup.ico")
set(PROJECT_VERSION_RC "${PROJECT_VERSION_MAJOR},${PROJECT_VERSION_MINOR},${PROJECT_VERSION_PATCH},0") # ${PROJECT_VERSION_TWEAK}
# Toggle-able defines added at compile-time.
option(NUGGETDOOM_RANGECHECK "Enable bounds-checking of performance-sensitive functions" ON)
option(NUGGETDOOM_STRICT "Prefer original MBF code paths over demo compatiblity with PrBoom+" OFF)
# Compiler environment requirements.
check_library_exists(m pow "" HAVE_LIBM)
check_include_file("dirent.h" HAVE_DIRENT_H)
check_symbol_exists(strcasecmp "strings.h" HAVE_DECL_STRCASECMP)
check_symbol_exists(strncasecmp "strings.h" HAVE_DECL_STRNCASECMP)
check_c_source_compiles("
#include <windows.h>
int main()
{
CreateWaitableTimerEx(NULL, NULL, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION,
TIMER_ALL_ACCESS);
return 0;
}
"
HAVE_HIGH_RES_TIMER
)
check_c_source_compiles("
#include <immintrin.h>
int main()
{
int tmp = _div64(4, 2, NULL);
return 0;
}
"
HAVE__DIV64
)
option(CMAKE_FIND_PACKAGE_PREFER_CONFIG
"Lookup package config files before using find modules" ON)
set(CMAKE_FIND_FRAMEWORK NEVER)
# Library requirements.
find_package(SDL2 2.0.18 REQUIRED)
find_package(SDL2_net REQUIRED)
find_package(OpenAL REQUIRED)
find_package(libebur128 REQUIRED)
find_package(SndFile 1.0.29 REQUIRED)
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
find_package(ALSA REQUIRED)
endif()
if(ALSA_FOUND)
set(HAVE_ALSA TRUE)
endif()
if(OPENAL_VERSION_STRING VERSION_GREATER_EQUAL "1.22.0")
set(HAVE_AL_BUFFER_CALLBACK TRUE)
endif()
if(NOT TARGET SDL2_net::SDL2_net)
add_library(SDL2_net::SDL2_net ALIAS SDL2_net::SDL2_net-static)
endif()
if(SndFile_VERSION VERSION_GREATER_EQUAL "1.1.0")
set(HAVE_SNDFILE_MPEG TRUE)
endif()
find_package(yyjson)
find_package(FluidSynth)
find_package(libxmp)
if(FluidSynth_FOUND)
set(HAVE_FLUIDSYNTH TRUE)
endif()
if(libxmp_FOUND)
set(HAVE_LIBXMP TRUE)
if(NOT TARGET libxmp::xmp)
if(TARGET libxmp::xmp_shared)
add_library(libxmp::xmp ALIAS libxmp::xmp_shared)
else()
add_library(libxmp::xmp ALIAS libxmp::xmp_static)
endif()
endif()
endif()
# Python 3
find_package(Python3 COMPONENTS Interpreter)
configure_file(config.h.in config.h)
if(WIN32)
install(FILES COPYING DESTINATION . RENAME COPYING.txt)
install(FILES README.md DESTINATION .)
install(DIRECTORY examples/ DESTINATION docs/examples)
if(FluidSynth_FOUND)
install(DIRECTORY soundfonts/ DESTINATION soundfonts)
endif()
else()
install(FILES COPYING DESTINATION "share/doc/${PROJECT_SHORTNAME}")
install(FILES README.md DESTINATION "share/doc/${PROJECT_SHORTNAME}")
if(EXISTS "${CMAKE_SOURCE_DIR}/examples")
install(DIRECTORY examples/ DESTINATION "share/doc/${PROJECT_SHORTNAME}/examples")
endif()
if(EXISTS "${CMAKE_SOURCE_DIR}/soundfonts" AND FluidSynth_FOUND)
install(DIRECTORY soundfonts/ DESTINATION "share/${PROJECT_SHORTNAME}/soundfonts")
endif()
endif()
# Generate distribution packages with CPack.
set(CPACK_PACKAGE_NAME "Nugget-Doom")
if(WIN32)
set(CPACK_GENERATOR ZIP)
elseif(LINUX)
set(CPACK_GENERATOR External)
set(CPACK_EXTERNAL_ENABLE_STAGING YES)
set(CPACK_PACKAGING_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
set(CPACK_EXTERNAL_PACKAGE_SCRIPT "${PROJECT_BINARY_DIR}/appimage-generate.cmake")
file(GENERATE
OUTPUT "${PROJECT_BINARY_DIR}/appimage-generate.cmake"
CONTENT [[
find_program(LINUXDEPLOY_EXECUTABLE
NAMES linuxdeploy linuxdeploy-x86_64.AppImage
PATHS ${CPACK_PACKAGE_DIRECTORY}/linuxdeploy)
if(NOT LINUXDEPLOY_EXECUTABLE)
message(STATUS "Downloading linuxdeploy")
set(LINUXDEPLOY_EXECUTABLE ${CPACK_PACKAGE_DIRECTORY}/linuxdeploy/linuxdeploy)
file(DOWNLOAD
https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
${LINUXDEPLOY_EXECUTABLE}
INACTIVITY_TIMEOUT 10)
execute_process(COMMAND
chmod +x ${LINUXDEPLOY_EXECUTABLE} COMMAND_ECHO STDOUT)
endif()
execute_process(COMMAND
${CMAKE_COMMAND} -E env
OUTPUT=${CPACK_PACKAGE_FILE_NAME}.appimage
VERSION=$<IF:$<BOOL:${CPACK_PACKAGE_VERSION}>,${CPACK_PACKAGE_VERSION},0.1.0>
${LINUXDEPLOY_EXECUTABLE}
--appimage-extract-and-run
--appdir=${CPACK_TEMPORARY_DIRECTORY}
--executable=$<TARGET_FILE:nugget-doom>
--desktop-file=${CPACK_TEMPORARY_DIRECTORY}/${CPACK_PACKAGING_INSTALL_PREFIX}/share/applications/io.github.MrAlaux.Nugget-Doom.desktop
--icon-file=${CPACK_TEMPORARY_DIRECTORY}/${CPACK_PACKAGING_INSTALL_PREFIX}/share/icons/hicolor/128x128/apps/nugget-doom.png
--output=appimage)
]])
else()
set(CPACK_GENERATOR TGZ)
endif()
set(CPACK_SOURCE_GENERATOR TGZ ZIP)
set(CPACK_SOURCE_IGNORE_FILES "/.git/;/build;/.vs/;/out/;CMakeSettings.json")
set(CPACK_STRIP_FILES TRUE)
include(CPack)
set(BASE_PK3_PATH "${CMAKE_BINARY_DIR}/src/${BASE_PK3}")
# Where to find other CMakeLists.txt files.
add_subdirectory(base)
add_subdirectory(data)
add_subdirectory(opl)
add_subdirectory(textscreen)
add_subdirectory(third-party)
add_subdirectory(src)
add_subdirectory(setup)
add_subdirectory(docs)
add_subdirectory(man)