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not7DE5.tmp
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not7DE5.tmp
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[gd_scene load_steps=7 format=3 uid="uid://dsmm5eibg1a4x"]
[ext_resource type="Script" path="res://NotMickey.gd" id="1_qsv6l"]
[ext_resource type="Texture2D" uid="uid://cjvew1bk8n6dk" path="res://Assets/character_right.png" id="2_0qunk"]
[sub_resource type="CircleShape2D" id="CircleShape2D_x7u4d"]
radius = 89.0898
[sub_resource type="Animation" id="Animation_oc2c2"]
resource_name = "Walking"
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5),
"transitions": PackedFloat32Array(-2, -2),
"update": 0,
"values": [-0.0872665, 0.0872665]
}
[sub_resource type="Animation" id="Animation_bn5br"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_tv567"]
_data = {
"RESET": SubResource("Animation_bn5br"),
"Walking": SubResource("Animation_oc2c2")
}
[node name="NotMickey" type="CharacterBody2D"]
script = ExtResource("1_qsv6l")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(1, 0)
texture = ExtResource("2_0qunk")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 123)
shape = SubResource("CircleShape2D_x7u4d")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_tv567")
}