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ShitforKosh
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* Add a simple docker-compose setup into tools (#66932)
* Automatic changelog compile [ci skip]
* Automatic changelog generation for PR #66885 [ci skip]
* Fixes traitor reputation being calculated and displayed incorrectly at round end (#66885)
* Automatic changelog generation for PR #66956 [ci skip]
* removes double-tom from Delta brig (#66956)
* Automatic changelog generation for PR #66957 [ci skip]
* Adds Vault access to Icebox vault (#66957)
* Automatic changelog generation for PR #66958 [ci skip]
* Gives boritos more flavour (#66958)
* Automatic changelog generation for PR #66942 [ci skip]
* Extinguishers From Shiptest: A port of a port of a port... Of a port! (#66942)
* Automatic changelog generation for PR #66952 [ci skip]
* Fixes odd icons on the manual valve (#66952)
* Automatic changelog generation for PR #66955 [ci skip]
* Removes one annoying firelock in icebox xenobio (#66955)
* Automatic changelog generation for PR #66941 [ci skip]
* Fixes 968 Active Turfs on MultiZ-Debug (and more) (#66941)
* Allows BS gas sender to be unwrenched, minor gas sender code improvement (#66903)
* `belt.dm` lists are in alphabetical order now. (#66943)
* Automatic changelog generation for PR #66895 [ci skip]
* massively improves the readability of stripping related attack logs (#66895)
* Automatic changelog generation for PR #66891 [ci skip]
* [NO GBP] Fixes hierophant trophy damage (#66891)
* Clean some small details on most vending machine product lists. (#66934)
* Automatic changelog generation for PR #66937 [ci skip]
* Fix biogenerator using 10 times more power than it should (#66937)
* `bags.dm` lists are in alphabetical order now. (#66951)
* Automatic changelog generation for PR #66875 [ci skip]
* Protect against floating-point inaccuracy in log() (#66875)
* Fixes multiple orbiting blades being used at once (#66817)
* Automatic changelog compile [ci skip]
* Automatic changelog generation for PR #66924 [ci skip]
* Removes CPU, Sensors and Identify ModPC parts. (#66924)
* Automatic changelog generation for PR #66930 [ci skip]
* Makes whistles be small sized. (#66930)
* Automatic changelog generation for PR #66900 [ci skip]
* Advanced tools are medium sized, toolboxes can carry medium sized items. (#66900)
* Automatic changelog generation for PR #66876 [ci skip]
* Fixes Cook CQC + job change config fixes (#66876)
* Automatic changelog generation for PR #66911 [ci skip]
* Fixes pants altars being spammable (#66911)
* Automatic changelog generation for PR #66908 [ci skip]
* Fixes the captain's PDA (#66908)
* Automatic changelog generation for PR #66910 [ci skip]
* fixes admin ticket linking bad href (#66910)
* Makes update paths remove keys left after merging. (#66916)
* Automatic changelog generation for PR #66918 [ci skip]
* fixes kilo air alarms(#66918)
* Automatic changelog generation for PR #66922 [ci skip]
* makes minifridges able to hold more stuff (#66922)
* Automatic changelog generation for PR #66904 [ci skip]
* Reduces the chance of spawning a pants altar (#66904)
* Automatic changelog generation for PR #66913 [ci skip]
* Fixes some minor formatting issues with vote text (#66913)
* Automatic changelog generation for PR #66877 [ci skip]
* Access Helpers Pt. 5/6 - Tram Station (Station Proper) (#66877)
* Automatic changelog generation for PR #66912 [ci skip]
* Removes log_cloning (#66912)
* Automatic changelog generation for PR #66819 [ci skip]
* Fixes staff of storms not aggroing mobs (#66819)
* Automatic changelog generation for PR #66902 [ci skip]
* Fixes Airlock Name in EVA on KiloStation (#66902)
* Automatic changelog generation for PR #66839 [ci skip]
* Take 2: Adjust the firelocks in service sector of Icebox (#66839)
* Automatic changelog generation for PR #66901 [ci skip]
* Surgery tools can be recycled for silver. (#66901)
* Automatic changelog generation for PR #66871 [ci skip]
* Access Helpers Pt. 4/6 - Delta Station (#66871)
* Automatic changelog generation for PR #66538 [ci skip]
* New drink sprites aka Drink Desouling (#66538)
* Automatic changelog compile [ci skip]
* Automatic changelog generation for PR #66886 [ci skip]
* [NO GBP] Fixes maint access on cargo doors on MetaStation (#66886)
* Automatic changelog generation for PR #66905 [ci skip]
* Fixes DeltaStation Holodeck placement (#66905)
* Automatic changelog generation for PR #66853 [ci skip]
* Allows ethereals to ghost out of crystallization (#66853)
* Automatic changelog generation for PR #66898 [ci skip]
* Goodbye stack/medical (#66898)
* Automatic changelog generation for PR #66899 [ci skip]
* Makes cult's objectives load before their antag ui (#66899)
* Automatic changelog generation for PR #66836 [ci skip]
* Adds Ceilings To IceMoon Ruins (#66836)
* Automatic changelog generation for PR #66896 [ci skip]
* Lathe taxes now checks departmental flags (#66896)
* Automatic changelog generation for PR #66888 [ci skip]
* Remove organs from delimber anomaly (#66888)
* Repaths `/obj/item/clothing/mask/animal/rat` to make more sense (#66860)
* Automatic changelog generation for PR #66890 [ci skip]
* Fix wizard modsuit not having antimagic protection (#66890)
* deletes our psd folder (#66892)
* Automatic changelog generation for PR #66859 [ci skip]
* Vape GAGS (#66859)
* Automatic changelog generation for PR #66883 [ci skip]
* make pride ruin front door friendly (#66883)
* Test all maps in parallel integration tests (#66864)
* Automatic changelog generation for PR #66292 [ci skip]
* Randomize lockers, reagent tanks, and atmospherics equipment in Meta maint (#66292)
* Automatic changelog generation for PR #66861 [ci skip]
* fixes dizziness causing hard crashes (#66861)
* Removes "gbasood.byond-dm-language-support" from Extensions.json (#66862)
* Automatic changelog generation for PR #66872 [ci skip]
* Makes constable helmet a subtype of head (#66872)
* Automatic changelog compile [ci skip]
* Automatic changelog generation for PR #66868 [ci skip]
* [NO GBP] IceBox access fix for service hall (#66868)
* Automatic changelog generation for PR #66866 [ci skip]
* Fixes Duplicate APC on IceBoxStation's Prison Wing (#66866)
* Automatic changelog generation for PR #66505 [ci skip]
* [MDB IGNORE] Removes tablet cartridges + reworks a ton more (#66505)
* Automatic changelog generation for PR #66607 [ci skip]
* Refactors how legs are displayed so they no longer appear above one-another when looking EAST or WEST (#66607)
* Automatic changelog generation for PR #66848 [ci skip]
* fixes withdraw stages, sort of (#66848)
* Automatic changelog generation for PR #66842 [ci skip]
* Fix erroneous 'the' in some clown car messages (#66842)
* Automatic changelog generation for PR #66849 [ci skip]
* Fixes "high blood pressure" status effect, and corrects the spelling of "opioid" (fixing another bug) (#66849)
* Automatic changelog generation for PR #66852 [ci skip]
* Converts jittering to status effect, striking yet another mob level status value (#66852)
* Automatic changelog generation for PR #66850 [ci skip]
* [NO GBP] Fixes library maint access on IceBox (#66850)
* Fix teleport rune portals harddeleting (#66841)
* Automatic changelog generation for PR #66828 [ci skip]
* Removes AOE hit detection from fireball (#66828)
* Automatic changelog compile [ci skip]
* Minor twohanded component refactor (#66791)
* Automatic changelog generation for PR #66847 [ci skip]
* Metastation Library Maintenance Airlocks Access Fix (#66847)
* Automatic changelog generation for PR #66805 [ci skip]
* Access Helpers Pt. 3/6(?) - Kilo Station (#66805)
* Automatic changelog generation for PR #66678 [ci skip]
* [NO GBP] Fix mapped cardhands not initializing (#66678)
* Automatic changelog generation for PR #66835 [ci skip]
* fix delimber anomaly making not being made in refinery (#66835)
* Automatic changelog generation for PR #66832 [ci skip]
* The supermatter cascade now takes one minute to end the round instead of 5 minutes to end the round, to put it on par with Blob and such. (#66832)
* Switches vscode dmi editor to new one. (#66834)
* Automatic changelog generation for PR #66800 [ci skip]
* improve speed of cascade walls, better description for them + CL for cascade antag (#66800)
* Add lint to validate tgstation.dme is in the proper order (#66831)
* Automatic changelog generation for PR #66824 [ci skip]
* Powerfist code improvement (#66824)
* Automatic changelog generation for PR #66830 [ci skip]
* Fixes Marker Beacons Not Having an Icon (#66830)
* Automatic changelog generation for PR #66825 [ci skip]
* atmos layers update (#66825)
* Automatic changelog generation for PR #66827 [ci skip]
* Fix a missing bold tag in the omega soap poem (#66827)
* Automatic changelog generation for PR #66589 [ci skip]
* Adds lore terminals for mappers (#66589)
* Automatic changelog generation for PR #66823 [ci skip]
* Fixes misplaced sofa in the Icemoon village ruin. (#66823)
* Automatic changelog generation for PR #66815 [ci skip]
* Fixes heretic marks working on corpses (#66815)
* Fix destroy_machinery runtime (#66810)
* Automatic changelog generation for PR #66816 [ci skip]
* Fixes duplicate hairstyles replacing the original ones (#66816)
* Automatic changelog generation for PR #66625 [ci skip]
* Rebalances, adds, and removes certain bounties (#66625)
* Automatic changelog generation for PR #66754 [ci skip]
* [MDB Ignore] Mapping directional helpers for signs + sign naming conventions (#66754)
* Automatic changelog generation for PR #66818 [ci skip]
* Fixes charged greens displaying species types instead of names (#66818)
* Automatic changelog generation for PR #66807 [ci skip]
* Fixes some overlapping wall objects on the IceBox Minisat (#66807)
* Automatic changelog generation for PR #66371 [ci skip]
* Fix books to only give mood bonus when read the first time (#66371)
* Revert "Add stamped requisition forms now give bonus credits (#66230)" (#66851)
* Confusion status effect is now duration based instead of magic number based (#66801)
* Removes (now unused) sandbox related config and variable (#66803)
* Automatic changelog generation for PR #66107 [ci skip]
* Ripley mechs (and other mechs that are missing an air tank) can no longer toggle the air source. (#66107)
* Automatic changelog generation for PR #66804 [ci skip]
* Supermatter Cascades are not Universe-Destroying Events (#66804)
* Automatic changelog generation for PR #66806 [ci skip]
* Fixes food progression on oldstation ruin (#66806)
* Automatic changelog generation for PR #66229 [ci skip]
* Fixes mulligan not randomizing ethereal color, removes default_color for every race except ethereals (#66229)
* More codeowners housekeeping (#66843)
* Automatic changelog generation for PR #66707 [ci skip]
* Resculpts IceBox's Exterior (Plasma River Edition) (#66707)
* Automatic changelog compile [ci skip]
* Automatic changelog generation for PR #66636 [ci skip]
* Sorts ai_laws.dm, adds Dungeon Master, The Painter and Their Canvas, and Nutimov lawsets (#66636)
* Add guidelines to ensure the maintainers and issue jannies understand the place and purpose of templates. (#66673)
* Automatic changelog generation for PR #66753 [ci skip]
* Access Helpers Pt. 2/6(?) - IceBox Station (#66753)
* Automatic changelog generation for PR #66797 [ci skip]
* Fixes deltastation toxins tank compressor direction (#66797)
* Codeowners Housekeeping (#66813)
* Automatic changelog generation for PR #66779 [ci skip]
* New Camera Sprites from Eris! (#66779)
* Automatic changelog generation for PR #66711 [ci skip]
* Removes "strandling" status effect from a bunch of random places / refactors it (#66711)
* Automatic changelog generation for PR #66793 [ci skip]
* Titan's Final Lament - Colossus and hierophant crusher trophy rework (#66793)
* Automatic changelog generation for PR #66782 [ci skip]
* Freon combustion burn rate is now based on oxygen moles if there isn't enough oxygen for full burn. Fixes freon hotspots. (#66782)
* Automatic changelog generation for PR #66787 [ci skip]
* [NO GBP] Added missing anomaly core to icebox ordnance and fixed the chambers in tram and kilo (#66787)
* Separates regenerative core and wounded alerts (#66794)
* Refactors cyborg drink refilling into a component (#66795)
* Automatic changelog generation for PR #66727 [ci skip]
* Mindshock/mindshield modifications (#66727)
* Automatic changelog generation for PR #66749 [ci skip]
* Standardizes The "Tram" Area Icons (#66749)
* Automatic changelog generation for PR #66789 [ci skip]
* Adds a check for border objects to projectile impacts (#66789)
* changes name of trait "STUNRESISTANCE" to trait "BATON_RESISTANCE", changes some descriptions (#66788)
* moves me to the maint section in codeowners (#66811)
* Automatic changelog generation for PR #66709 [ci skip]
* Ventcrawling improvements, performance and visual (#66709)
* Automatic changelog compile [ci skip]
* Anomaly expansion - part 2 - Delimber anomaly (#66420)
* Automatic changelog generation for PR #66736 [ci skip]
* Mapping Marker Markets - They're All In Now (#66736)
* Automatic changelog generation for PR #66479 [ci skip]
* Exporting computer parts fixes (and code improvement) (#66479)
* Updates ice cream & food cart sprites (#66774)
* Automatic changelog generation for PR #66544 [ci skip]
* Titanium and plastitanium shards and weapons + missing textures. (#66544)
* Automatic changelog generation for PR #66776 [ci skip]
* [NO GBP] Fixes roundstart errors in access applications on MetaStation (#66776)
* Automatic changelog generation for PR #66457 [ci skip]
* Fixes briefcase launchpads having no power when being in an area that does (#66457)
* Automatic changelog generation for PR #66295 [ci skip]
* Kudzu Rebalances v2 (#66295)
* Automatic changelog generation for PR #66772 [ci skip]
* Refactors SSvote, makes votes into datums, also makes vote ui Typescript (#66772)
* Automatic changelog generation for PR #66773 [ci skip]
* Set steel_sheet_cost for tablets (PDAs) to 2 (#66773)
* Automatic changelog generation for PR #66414 [ci skip]
* Add silver requirement for surgery tools (#66414)
* Automatic changelog generation for PR #66230 [ci skip]
* Add stamped requisition forms now give bonus credits (#66230)
* Automatic changelog generation for PR #66771 [ci skip]
* Steal objective can now be cashed out early for less reward as soon as you place the bug on. Removes smuggling objective and adds a new 'Destroy Machinery' objective (#66771)
* Automatic changelog generation for PR #66757 [ci skip]
* Changes stripped_input to behave like tgui_text (#66757)
* Automatic changelog generation for PR #66639 [ci skip]
* Supermatter zaps now are colored based on the power (#66639)
* Automatic changelog generation for PR #66327 [ci skip]
* Improve nearsighted code (#66327)
* Automatic changelog generation for PR #66770 [ci skip]
* shuffles (#66770)
* Automatic changelog generation for PR #66380 [ci skip]
* Adds even more foods! (#66380)
* Refactors how bots scan for stuff (#66681)
* Automatic changelog generation for PR #66666 [ci skip]
* Adds an ancient altar to maintenance. (#66666)
* Automatic changelog generation for PR #66659 [ci skip]
* Supermatter cascade round-end (#66659)
* Bandana GAGS follow-up (#66605)
* Automatic changelog generation for PR #66562 [ci skip]
* Freon reaction rebalance and improvements (#66562)
* Splits up `_mecha.dm`, sorting procs into more specific files (#66662)
* Automatic changelog generation for PR #66752 [ci skip]
* SM delamination flux nerf (#66752)
* Fixes bad areastring in tramstation (#66764)
* Blacklists holodeck computer from unit_test/create_and_destroy (#66765)
* Automatic changelog generation for PR #66742 [ci skip]
* removes permeability, rolling it into bio armor (#66742)
* Automatic changelog generation for PR #65813 [ci skip]
* Mechs now use equipment flags to check if they can attach (#65813)
* Forgot about CI failure due to runtime (whoops) (#66762)
* Automatic changelog generation for PR #66566 [ci skip]
* Disables the tax on off-station lathes (#66566)
* Automatic changelog generation for PR #66647 [ci skip]
* Emagging the anomaly compressor will eject the bomb the next time someone tries to use it. (#66647)
* Automatic changelog generation for PR #66599 [ci skip]
* Refactors the Charge wizard spell (#66599)
* cablesnip (#66733)
* Automatic changelog generation for PR #66650 [ci skip]
* Clever Mutation (#66650)
* Automatic changelog generation for PR #66759 [ci skip]
* fixes some grammar and clarifies the explanation for the turbine (#66759)
* Automatic changelog generation for PR #66756 [ci skip]
* Removes built-in access reqs from certain airlocks (#66756)
* Automatic changelog generation for PR #66692 [ci skip]
* SM damage and balance (#66692)
* Automatic changelog compile [ci skip]
* Automatic changelog generation for PR #66567 [ci skip]
* Parallax but better: Smooth movement cleanup (#66567)
* Automatic changelog generation for PR #66737 [ci skip]
* Fixes computers being unusable and runtiming to hell (#66737)
* Automatic changelog generation for PR #66424 [ci skip]
* Genetic Scanner shows active mutations, allows genetics to recycle unused mutators (#66424)
* Automatic changelog generation for PR #66608 [ci skip]
* Makes heretic ghoul rituals are a bit more descriptive (#66608)
* Automatic changelog generation for PR #66623 [ci skip]
* Tesla coil upgrade nerf (#66623)
* Automatic changelog generation for PR #66748 [ci skip]
* Fixes Duplicate Icon Naming in Areas_Station.dmi (#66748)
* Automatic changelog generation for PR #65281 [ci skip]
* Makes smoke and foam attempt to fill the available space. (#65281)
* Automatic changelog generation for PR #66746 [ci skip]
* New mob fire! (#66746)
* Automatic changelog generation for PR #66537 [ci skip]
* expands gas analyzer functionality (#66537)
* Automatic changelog generation for PR #66741 [ci skip]
* Tramstation arrival air connect (#66741)
* Automatic changelog generation for PR #66747 [ci skip]
* double airlock removal (#66747)
* Automatic changelog generation for PR #66744 [ci skip]
* Update MetaStation.dmm (#66744)
* Automatic changelog generation for PR #66356 [ci skip]
* [Kilostation] Command gets Rockier (#66356)
* Automatic changelog generation for PR #66164 [ci skip]
* Splits eye color into two vars | Heterochromia Quirk (#66164)
* Automatic changelog generation for PR #66734 [ci skip]
* Shuffles around Delta's virology airlock (#66734)
* Automatic changelog generation for PR #66732 [ci skip]
* changes firealarm position on kilo medbay (#66732)
* Automatic changelog generation for PR #66719 [ci skip]
* Removes a second intercom in captain's office on Delta (#66719)
* Automatic changelog generation for PR #66621 [ci skip]
* Deadchat control alerts ghosts when they can input another command (#66621)
* Automatic changelog generation for PR #66595 [ci skip]
* Improper forced qdel cleanup, some expanded del all verbs (#66595)
* Automatic changelog generation for PR #66250 [ci skip]
* Firelock optimization and behavior changes (#66250)
* Automatic changelog compile [ci skip]
* Automatic changelog generation for PR #66572 [ci skip]
* Adds some sanity to the blade heretic's mark effect (#66572)
* Eigenstasium overdose effect lines now use a strings file (#66579)
* Automatic changelog generation for PR #66751 [ci skip]
* Gives atmos techs general engineering access by default (#66751)
* Automatic changelog generation for PR #66750 [ci skip]
* Fixed an access problem with meta engineering (#66750)
* Automatic changelog generation for PR #66660 [ci skip]
* adds a random job button (#66660)
* Automatic changelog generation for PR #66701 [ci skip]
* Adds the HoP to Cargo's department (#66701)
* Automatic changelog generation for PR #66725 [ci skip]
* Moves a telescreen in Deltastation's rec room (#66725)
* Fixes overlapping fire alarms in IceBox. (#66723)
* [MDB IGNORE] You can have your cake and eat it too. Remake of #66406 (Splitting up areas.dmi + code related stuff) (#66726)
* Automatic changelog generation for PR #66722 [ci skip]
* Syringes and injectors icons (#66722)
* Automatic changelog generation for PR #66481 [ci skip]
* tank compressor qol (#66481)
* Clown Bomb Clowns and Station Clown share a faction, stopping attacks (#66318)
* Automatic changelog generation for PR #66739 [ci skip]
* Changes it into a list (#66739)
* Improves mutation code a bit (#66654)
* Automatic changelog generation for PR #66677 [ci skip]
* Applying templates now changes a job's payment department. (#66677)
* Automatic changelog generation for PR #66553 [ci skip]
* [NO GBP] Loosens gas pressure transfer calculation limit a bit. (#66553)
* Automatic changelog generation for PR #66688 [ci skip]
* Fixes plants not taking proximity into account (#66688)
* Automatic changelog generation for PR #66576 [ci skip]
* Fixes demonic watchers not dropping their crusher trophy (#66576)
* Adds a link to the Guide To Mapping in Maps and Away Missions (#66592)
* Automatic changelog generation for PR #66618 [ci skip]
* Fixes luminescent bodyparts (#66618)
* Allows modsuits to be set to wear on other slots. (#66667)
* Automatic changelog generation for PR #66610 [ci skip]
* Stops floating mobs from being affected by slowndown bulky_drag and human_carry (#66610)
* Automatic changelog generation for PR #66653 [ci skip]
* okay (#66653)
* Automatic changelog generation for PR #66665 [ci skip]
* fixes shy component's whitelist accidentally being a blacklist (#66665)
* Fixes legionnaire spine crusher trophy (#66689)
* Automatic changelog generation for PR #66454 [ci skip]
* Remaps meta's ordnance take two (#66454)
* adds new z-level trait to disable parallax (#66637)
* Automatic changelog generation for PR #66700 [ci skip]
* Fixes departmental revolts (#66700)
* Automatic changelog generation for PR #66693 [ci skip]
* Makes mobs created by friendly life actually friendly (#66693)
* Automatic changelog generation for PR #66686 [ci skip]
* fix duplicate defintion of coagulant (#66686)
* tgui: Fix usage of computeBoxClassName (#66691)
* External organs can now contribute bodytypes to their owner (#66704)
* Automatic changelog generation for PR #66702 [ci skip]
* New Cryosleeper and Space Suit sprites from Shiptest! (#66702)
* Automatic changelog generation for PR #66445 [ci skip]
* More generic mech construction messages & balloon alerts (#66445)
* Automatic changelog generation for PR #66670 [ci skip]
* Floor Variety Pack (#66670)
* Automatic changelog generation for PR #66703 [ci skip]
* the ink is probably worth more than the station (#66703)
* Automatic changelog compile [ci skip]
* disallows playing roulette with department budgets (#66597)
* Automatic changelog generation for PR #66698 [ci skip]
* fixes tramstation engineering external airlock (#66698)
* Automatic changelog generation for PR #66694 [ci skip]
* Fixes Icebox making the Chaplain unable to replace their Altar (#66694)
* Adds CI for inverted conveyor belt (#66672)
* Automatic changelog generation for PR #66646 [ci skip]
* Fixed female fitted uniforms not being fitted for female bodies (#66646)
* Automatic changelog generation for PR #66386 [ci skip]
* Pacman small rework - less power, more consumption - no more super (#66386)
* Automatic changelog generation for PR #66573 [ci skip]
* Refactors firestacks into status effects (#66573)
* Hud Image Culling By Z Level: Theft edition (#65189)
* Automatic changelog generation for PR #66340 [ci skip]
* Converts drunkness and dizziness to status effects. Refactors status effect examine text (and, subsequently, stabilized black extracts). (#66340)
* Fix granular admin ranks not being loaded from DB (#66706)
* Enables out of order moveloop removal (#66532)
* Keep mutating filenames when the cdn is disabled. (#66550)
* Automatic changelog generation for PR #66685 [ci skip]
* Removes cables/pipes from a section of tram medbay maint (#66685)
* Automatic changelog generation for PR #66684 [ci skip]
* Adds a camera to delta's virology lobby, edits viro entrance access (#66684)
* Automatic changelog generation for PR #66615 [ci skip]
* Menage A Trois - Putting IceBoxStation In One DMM File (#66615)
* Automatic changelog compile [ci skip]
* Remove unhelpful debug message (#66696)
* Automatic changelog generation for PR #66675 [ci skip]
* Buffs drying reagent's floor drying (#66675)
* Update Comments and Adjusts Incorrect Variables for Map Defines and Map Config (#66540)
* [s] webedit security patch to locate() wrapper (#66264)
* Automatic changelog generation for PR #66368 [ci skip]
* Granular admin perms (#66368)
* Automatic changelog generation for PR #66305 [ci skip]
* Radiation pulse changes. The chance of getting irradiated decreases the further you are from the source, and from objects that block radiation. (#66305)
* Makes integration test results be in color and have annotations (#66649)
* Automatic changelog generation for PR #66112 [ci skip]
* Removes some unnecessary species mentions from kapuparts (#66112)
* Automatic changelog compile [ci skip]
* Automatic changelog generation for PR #66114 [ci skip]
* makes plasma stabilizer only care for helmet (#66114)
* Automatic changelog generation for PR #66661 [ci skip]
* removes metastation (disposal pipe) (#66661)
* Automatic changelog generation for PR #66517 [ci skip]
* fix oversight with prop gasmasks having some of the features of normal ones (#66517)
* Adds deletion functionality to update paths script. (#66506)
* Automatic changelog generation for PR #66185 [ci skip]
* Middle Mouse Button now toggles equipment safety on mechs. (#66185)
* Moves fauna made armor into the same file as the basic explorer armor. (#66638)
* Places Greater Importance on Justifying Your Changes in the Why Its Good for the Game Section (#66426)
* adds a config folder for off-repo modular ruins (#66408)
* Automatic changelog generation for PR #66502 [ci skip]
* This just like george orwell's book uh... 1984 (#66502)
* Automatic changelog generation for PR #66671 [ci skip]
* adds prisoner landmarks to Icebox (#66671)
* Automatic changelog generation for PR #66630 [ci skip]
* Removes windows in Kilo genetics monkey pen, allows access to the wallmounts. (#66630)
* Automatic changelog compile [ci skip]
* Automatic changelog generation for PR #66588 [ci skip]
* Adds MetaStation Access Helpers (#66588)
* Automatic changelog generation for PR #64200 [ci skip]
* Card Shark DLC - GIMMIE MY MONEY OR I BREAK YOUR KNEECAPS (#64200)
* Resprites secborg to be blue (#66074)
* Automatic changelog generation for PR #66603 [ci skip]
* Fixes Kilo's mining shuttle, allows it to charge while docked, also moves a pipe to properly connect with a vent. (#66603)
* Automatic changelog generation for PR #66501 [ci skip]
* adds the "how to charge your PDA" contraband poster (#66501)
* Automatic changelog generation for PR #66519 [ci skip]
* Separates robot_items.dm and cleans up the code (#66519)
* Automatic changelog generation for PR #66421 [ci skip]
* Mining voucher redeem selection now uses a radial menu (#66421)
* Automatic changelog generation for PR #65971 [ci skip]
* Render plate master is now above all planes (#65971)
* Automatic changelog generation for PR #66551 [ci skip]
* fixes pAI newscaster's UI (#66551)
* Automatic changelog generation for PR #66593 [ci skip]
* Fixes Drones being charged for using the Lathe on/off station (#66593)
* Automatic changelog generation for PR #66620 [ci skip]
* Fixes cryo cell overlay (#66620)
* Automatic changelog generation for PR #66530 [ci skip]
* Fixes being able to ride dead space carp (#66530)
* Automatic changelog generation for PR #66518 [ci skip]
* Fixes clothing and hair poking out of H.E.C.K. suit (#66518)
* Automatic changelog generation for PR #66604 [ci skip]
* Refactors wizard casting clothes into a clothing bitflag (#66604)
* Automatic changelog generation for PR #66617 [ci skip]
* Moves around some vents in Kilostation's garden (#66617)
* Automatic changelog generation for PR #66609 [ci skip]
* Fixes cayenne nuke interaction (#66609)
* Automatic changelog generation for PR #66612 [ci skip]
* Drones can't give themselves access to machines/wires (#66612)
* Automatic changelog generation for PR #66298 [ci skip]
* HFR delaminations now explains whats wrong (#66298)
* Automatic changelog compile [ci skip]
* Automatic changelog generation for PR #65984 [ci skip]
* Confiscates the bounty hunter flamethrower, gives them a fire cycler shotgun + fire pistol (#65984)
* Refactors the SM delaminations into the supermatter_delaminations.dm (#66322)
* Automatic changelog compile [ci skip]
* Fixes offset features (#66477)
* Automatic changelog generation for PR #66483 [ci skip]
* Fix explodable component attack targeting check to be in line with the comment (#66483)
* Automatic changelog generation for PR #66539 [ci skip]
* Fix ghosts not being able to read (#66539)
* Segregate blindness code out of reading check (#66383)
* Automatic changelog generation for PR #66507 [ci skip]
* Fixes consistency issue with sec hailer's emag act (#66507)
* Automatic changelog generation for PR #66563 [ci skip]
* Heretic shadow realm now utilizes get_safe_random_station_turf() instead of find_safe_turf (#66563)
* Automatic changelog generation for PR #66533 [ci skip]
* Sausage is no longer served with raw egg (#66533)
* Automatic changelog generation for PR #66472 [ci skip]
* Botany Bean Expansion (#66472)
* Automatic changelog generation for PR #66527 [ci skip]
* Fixes hair and facial hair not blocking emissives as they should (#66527)
* Anomaly expansion - part 1 - Hallucination anomaly (#66392)