Option to snap to Y-Axis on brush tool. #172
DylanBoxedCats
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In the editor view of the editor, I suggest the implementation of a
Lock to y-axis
checkbox for the brush tool. When enabled, the y-value for the cylinder/cuboid/pyramid/ cone will stay at the same y-level as it was when the mouse was first clicked. This would be useful for when using the fill tool to level out a certain area that already has hills when building custom terrain. As of now, when I go to use the brush tool, it always sets its Y-value to the lowest point of collision (drops it to the ground). This would be the behavior when the checkbox is unchecked.Beta Was this translation helpful? Give feedback.
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