Split up big walls of text into smaller parts #524
Labels
effort-medium
10-100 line changes, adding new content or small new system
enhancement
New feature or request
prio-medium
Breaks the game occasionally but usually not in normal playthrough, major cosmetic changes
GENERAL: In general breaking up larger chunks of text.
Players have constantly shown dislike to big walls of text. Splitting the text to different portions of it might improve the general feel of it.
Code-wise and dialog wise, not a problem. However, splitting into files might require a considerable effort.
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