You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Pulp rules allow to spend luck equal to double amout of lost sanity to reduce amout of sanity by half.
Description.
Include option for players to spend Luck to reduce sanity loss by half.
Rule Source
Chapter 4 of Pulp Chtulu Rulebook. pg. 64 in Polish edition (only one I have acces to)
Context.
It is very tiresome to remeber track daily sanity loss and sanity loss from diffrent sources with manualy changing sanity everytime player wants to spend luck to reduce SAN loss. (Wich in my games is often)
Possible Implementation.
The text was updated successfully, but these errors were encountered:
Pulp rules allow to spend luck equal to double amout of lost sanity to reduce amout of sanity by half.
Description.
Include option for players to spend Luck to reduce sanity loss by half.
Rule Source
Chapter 4 of Pulp Chtulu Rulebook. pg. 64 in Polish edition (only one I have acces to)
Context.
Possible Implementation.
The text was updated successfully, but these errors were encountered: