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UWP/Unity: Unity crash when trying to instantiate the WebView as child or with scale zero #3721

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@ArDevKarl

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@ArDevKarl

Description
I'm trying to use the WebView a child of a root object. Therefore I created a Prefab that contains the class "WebView" and its requirements. I want this Prefab to be instantiated as child of another transform and to be at scale = Vector3.zero on initialization.

The Prefab contains a helper class that handles all visial components. Here I want to setup the WebView as child and scale it:

private void Awake()
 {
     _webView = GetComponentInChildren<WebView>();
      _webView .transform.SetParent(root.transform); // <- causes crash
     _webView .transform.localScale = Vector3.zero; // <- causes crash

 }

If I maintain the scale and not change the parent of the WebView Unity or the application won't crash.

Version
WebView2: 0.17.1-pre.5
Unity: 2022.3.7f1

Repro Steps
Instantiate a WebView Prefab and try to change it's parent or scale it to zero.

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